#pragma once #include #include #include #include class GAction; class CObject; class CNotifier; class GWindow; class GWindowServerConnection : public IPC::Client::Connection { public: GWindowServerConnection() : Connection("/tmp/wsportal") {} void handshake() override; static GWindowServerConnection& the(); private: void postprocess_bundles(Vector& m_unprocessed_bundles) override; void handle_paint_event(const WSAPI_ServerMessage&, GWindow&, const ByteBuffer& extra_data); void handle_resize_event(const WSAPI_ServerMessage&, GWindow&); void handle_mouse_event(const WSAPI_ServerMessage&, GWindow&); void handle_key_event(const WSAPI_ServerMessage&, GWindow&); void handle_window_activation_event(const WSAPI_ServerMessage&, GWindow&); void handle_window_close_request_event(const WSAPI_ServerMessage&, GWindow&); void handle_menu_event(const WSAPI_ServerMessage&); void handle_window_entered_or_left_event(const WSAPI_ServerMessage&, GWindow&); void handle_wm_event(const WSAPI_ServerMessage&, GWindow&); void handle_greeting(WSAPI_ServerMessage&); }; class GEventLoop final : public CEventLoop { public: GEventLoop(); virtual ~GEventLoop() override; static GEventLoop& current() { return static_cast(CEventLoop::current()); } private: void process_unprocessed_bundles(); };