/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include class Process; class Thread; class WaitQueue; struct RegisterDump; struct SchedulerData; extern Thread* current; extern Thread* g_finalizer; extern Thread* g_colonel; extern WaitQueue* g_finalizer_wait_queue; extern bool g_finalizer_has_work; extern u64 g_uptime; extern SchedulerData* g_scheduler_data; class Scheduler { public: static void initialize(); static void timer_tick(RegisterDump&); static bool pick_next(); static void pick_next_and_switch_now(); static void switch_now(); static bool yield(); static bool donate_to(Thread*, const char* reason); static bool context_switch(Thread&); static void prepare_to_modify_tss(Thread&); static Process* colonel(); static bool is_active(); static void beep(); static void idle_loop(); static void stop_idling(); template static inline IterationDecision for_each_runnable(Callback); template static inline IterationDecision for_each_nonrunnable(Callback); static void init_thread(Thread& thread); static void update_state_for_thread(Thread& thread); private: static void prepare_for_iret_to_new_process(); };