/* * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include namespace Web::CSS { class Screen final : public DOM::EventTarget { WEB_PLATFORM_OBJECT(Screen, DOM::EventTarget); JS_DECLARE_ALLOCATOR(Screen); public: [[nodiscard]] static JS::NonnullGCPtr create(HTML::Window&); i32 width() const { return screen_rect().width(); } i32 height() const { return screen_rect().height(); } i32 avail_width() const { return screen_rect().width(); } i32 avail_height() const { return screen_rect().height(); } u32 color_depth() const { return 24; } u32 pixel_depth() const { return 24; } JS::NonnullGCPtr orientation(); bool is_extended() const; void set_onchange(JS::GCPtr event_handler); JS::GCPtr onchange(); private: explicit Screen(HTML::Window&); virtual void initialize(JS::Realm&) override; virtual void visit_edges(Cell::Visitor&) override; HTML::Window const& window() const { return *m_window; } Gfx::IntRect screen_rect() const; JS::NonnullGCPtr m_window; JS::GCPtr m_orientation; }; }