#include "WSMessageLoop.h" #include "WSMessage.h" #include "WSMessageReceiver.h" #include "WSWindowManager.h" #include "WSScreen.h" #include "PS2MouseDevice.h" #include #include #include "Process.h" //#define WSEVENTLOOP_DEBUG static WSMessageLoop* s_the; WSMessageLoop::WSMessageLoop() : m_lock("WSMessageLoop") { if (!s_the) s_the = this; } WSMessageLoop::~WSMessageLoop() { } WSMessageLoop& WSMessageLoop::the() { ASSERT(s_the); return *s_the; } int WSMessageLoop::exec() { ASSERT(m_server_process == current); m_keyboard_fd = m_server_process->sys$open("/dev/keyboard", O_RDONLY); m_mouse_fd = m_server_process->sys$open("/dev/psaux", O_RDONLY); ASSERT(m_keyboard_fd >= 0); ASSERT(m_mouse_fd >= 0); m_running = true; for (;;) { wait_for_message(); Vector messages; { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); messages = move(m_queued_messages); } for (auto& queued_message : messages) { auto* receiver = queued_message.receiver; auto& message = *queued_message.message; #ifdef WSEVENTLOOP_DEBUG dbgprintf("WSMessageLoop: receiver{%p} message %u (%s)\n", receiver, (unsigned)event.type(), event.name()); #endif if (!receiver) { dbgprintf("WSMessage type %u with no receiver :(\n", message.type()); ASSERT_NOT_REACHED(); return 1; } else { receiver->on_message(message); } } } } void WSMessageLoop::post_message(WSMessageReceiver* receiver, OwnPtr&& message) { LOCKER(m_lock); #ifdef WSEVENTLOOP_DEBUG dbgprintf("WSMessageLoop::post_message: {%u} << receiver=%p, message=%p\n", m_queued_messages.size(), receiver, message.ptr()); #endif if (message->type() == WSMessage::WM_ClientFinishedPaint) { auto& invalidation_message = static_cast(*message); for (auto& queued_message : m_queued_messages) { if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientFinishedPaint) { auto& queued_invalidation_message = static_cast(*queued_message.message); if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) { #ifdef WSEVENTLOOP_DEBUG dbgprintf("Swallow WM_ClientFinishedPaint\n"); #endif return; } } } } if (message->type() == WSMessage::WM_ClientWantsToPaint) { auto& invalidation_message = static_cast(*message); for (auto& queued_message : m_queued_messages) { if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientWantsToPaint) { auto& queued_invalidation_message = static_cast(*queued_message.message); if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) { #ifdef WSEVENTLOOP_DEBUG dbgprintf("Swallow WM_ClientWantsToPaint\n"); #endif return; } } } } m_queued_messages.append({ receiver, move(message) }); if (current != m_server_process) m_server_process->request_wakeup(); } void WSMessageLoop::wait_for_message() { fd_set rfds; memset(&rfds, 0, sizeof(rfds)); auto bitmap = Bitmap::wrap((byte*)&rfds, FD_SETSIZE); bitmap.set(m_keyboard_fd, true); bitmap.set(m_mouse_fd, true); Syscall::SC_select_params params; params.nfds = max(m_keyboard_fd, m_mouse_fd) + 1; params.readfds = &rfds; params.writefds = nullptr; params.exceptfds = nullptr; struct timeval timeout = { 0, 0 }; if (m_queued_messages.is_empty()) params.timeout = nullptr; else params.timeout = &timeout; int rc = m_server_process->sys$select(¶ms); memory_barrier(); if (rc < 0) { ASSERT_NOT_REACHED(); } if (bitmap.get(m_keyboard_fd)) drain_keyboard(); if (bitmap.get(m_mouse_fd)) drain_mouse(); } void WSMessageLoop::drain_mouse() { auto& screen = WSScreen::the(); auto& mouse = PS2MouseDevice::the(); bool prev_left_button = screen.left_mouse_button_pressed(); bool prev_right_button = screen.right_mouse_button_pressed(); int dx = 0; int dy = 0; while (mouse.can_read(*m_server_process)) { byte data[3]; ssize_t nread = mouse.read(*m_server_process, (byte*)data, sizeof(data)); ASSERT(nread == sizeof(data)); bool left_button = data[0] & 1; bool right_button = data[0] & 2; bool x_overflow = data[0] & 0x40; bool y_overflow = data[0] & 0x80; bool x_sign = data[0] & 0x10; bool y_sign = data[0] & 0x20; if (x_overflow || y_overflow) continue; int x = data[1]; int y = data[2]; if (x && x_sign) x -= 0x100; if (y && y_sign) y -= 0x100; dx += x; dy += -y; if (left_button != prev_left_button || right_button != prev_right_button || !mouse.can_read(*m_server_process)) { prev_left_button = left_button; prev_right_button = right_button; screen.on_receive_mouse_data(dx, dy, left_button, right_button); dx = 0; dy = 0; } } } void WSMessageLoop::drain_keyboard() { auto& screen = WSScreen::the(); auto& keyboard = Keyboard::the(); while (keyboard.can_read(*m_server_process)) { Keyboard::Event event; ssize_t nread = keyboard.read(*m_server_process, (byte*)&event, sizeof(Keyboard::Event)); ASSERT(nread == sizeof(Keyboard::Event)); screen.on_receive_keyboard_data(event); } }