#include #include CTCPSocket::CTCPSocket(CObject* parent) : CSocket(CSocket::Type::TCP, parent) { int fd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0); if (fd < 0) { set_error(fd); } else { set_fd(fd); set_mode(CIODevice::ReadWrite); set_error(0); } } CTCPSocket::~CTCPSocket() { }