/* * Copyright (c) 2020, Hüseyin Aslıtürk * * SPDX-License-Identifier: BSD-2-Clause */ #include "MonitorWidget.h" #include #include #include namespace DisplaySettings { MonitorWidget::MonitorWidget() { m_monitor_bitmap = Gfx::Bitmap::load_from_file("/res/graphics/monitor.png"); m_monitor_rect = { 8, 9, 320, 180 }; } bool MonitorWidget::set_wallpaper(String path) { auto bitmap_ptr = Gfx::Bitmap::load_from_file(path); if (!bitmap_ptr && !path.is_empty()) return false; m_desktop_wallpaper_path = path; m_desktop_wallpaper_bitmap = bitmap_ptr; return true; } String MonitorWidget::wallpaper() { return m_desktop_wallpaper_path; } void MonitorWidget::set_wallpaper_mode(String mode) { m_desktop_wallpaper_mode = mode; } String MonitorWidget::wallpaper_mode() { return m_desktop_wallpaper_mode; } void MonitorWidget::set_desktop_resolution(Gfx::IntSize resolution) { m_desktop_resolution = resolution; } Gfx::IntSize MonitorWidget::desktop_resolution() { return m_desktop_resolution; } void MonitorWidget::set_background_color(Gfx::Color color) { m_desktop_color = color; } Gfx::Color MonitorWidget::background_color() { return m_desktop_color; } void MonitorWidget::paint_event(GUI::PaintEvent& event) { Gfx::IntRect screen_rect = { { 0, 0 }, m_desktop_resolution }; auto screen_bitmap = Gfx::Bitmap::create(m_monitor_bitmap->format(), m_desktop_resolution); GUI::Painter screen_painter(*screen_bitmap); screen_painter.fill_rect(screen_rect, m_desktop_color); if (!m_desktop_wallpaper_bitmap.is_null()) { if (m_desktop_wallpaper_mode == "simple") { screen_painter.blit({ 0, 0 }, *m_desktop_wallpaper_bitmap, m_desktop_wallpaper_bitmap->rect()); } else if (m_desktop_wallpaper_mode == "center") { Gfx::IntPoint offset { (screen_rect.width() - m_desktop_wallpaper_bitmap->width()) / 2, (screen_rect.height() - m_desktop_wallpaper_bitmap->height()) / 2 }; screen_painter.blit_offset(screen_rect.location(), *m_desktop_wallpaper_bitmap, screen_rect, offset); } else if (m_desktop_wallpaper_mode == "tile") { screen_painter.draw_tiled_bitmap(screen_bitmap->rect(), *m_desktop_wallpaper_bitmap); } else if (m_desktop_wallpaper_mode == "stretch") { screen_painter.draw_scaled_bitmap(screen_bitmap->rect(), *m_desktop_wallpaper_bitmap, m_desktop_wallpaper_bitmap->rect()); } else { VERIFY_NOT_REACHED(); } } GUI::Painter painter(*this); painter.add_clip_rect(event.rect()); painter.blit({ 0, 0 }, *m_monitor_bitmap, m_monitor_bitmap->rect()); painter.draw_scaled_bitmap(m_monitor_rect, *screen_bitmap, screen_bitmap->rect()); if (!m_desktop_resolution.is_null()) { auto displayed_resolution_string = Gfx::IntSize { m_desktop_resolution.width(), m_desktop_resolution.height() }.to_string(); // Render text label scaled with scale factor to hint at its effect. // FIXME: Once bitmaps have intrinsic scale factors, we could create a bitmap with an intrinsic scale factor of m_desktop_scale_factor // and that should give us the same effect with less code. auto text_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::IntSize { painter.font().width(displayed_resolution_string) + 1, painter.font().glyph_height() + 1 }); GUI::Painter text_painter(*text_bitmap); text_painter.set_font(painter.font()); text_painter.draw_text({}, displayed_resolution_string, Gfx::TextAlignment::BottomRight, Color::Black); text_painter.draw_text({}, displayed_resolution_string, Gfx::TextAlignment::TopLeft, Color::White); Gfx::IntRect text_rect = text_bitmap->rect(); text_rect.set_width(text_rect.width() * m_desktop_scale_factor); text_rect.set_height(text_rect.height() * m_desktop_scale_factor); text_rect.center_within(m_monitor_rect); painter.draw_scaled_bitmap(text_rect, *text_bitmap, text_bitmap->rect()); } } }