[Exposed=(Window,Worker)] interface TextDecoder { // FIXME: 'optional TextDecoderOptions options = {}' constructor(optional DOMString label = "utf-8"); // FIXME: [AllowShared] on the first parameter. // FIXME: 'optional TextDecodeOptions options = {}' USVString decode(optional BufferSource input); readonly attribute DOMString encoding; readonly attribute boolean fatal; readonly attribute boolean ignoreBOM; };