/* * Copyright (c) 2020, The SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include //#define WAITQUEUE_DEBUG namespace Kernel { bool WaitQueue::should_add_blocker(Thread::Blocker& b, void* data) { ASSERT(data != nullptr); // Thread that is requesting to be blocked ASSERT(m_lock.is_locked()); ASSERT(b.blocker_type() == Thread::Blocker::Type::Queue); if (m_wake_requested) { m_wake_requested = false; #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": do not block thread " << *static_cast(data) << ", wake was pending"; #endif return false; } #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": should block thread " << *static_cast(data); #endif return true; } void WaitQueue::wake_one() { ScopedSpinLock lock(m_lock); #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": wake_one"; #endif bool did_unblock_one = do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) { ASSERT(data); ASSERT(b.blocker_type() == Thread::Blocker::Type::Queue); auto& blocker = static_cast(b); #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": wake_one unblocking " << *static_cast(data); #endif if (blocker.unblock()) { stop_iterating = true; return true; } return false; }); m_wake_requested = !did_unblock_one; } void WaitQueue::wake_n(u32 wake_count) { if (wake_count == 0) return; // should we assert instead? ScopedSpinLock lock(m_lock); #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": wake_n(" << wake_count << ")"; #endif bool did_unblock_some = do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) { ASSERT(data); ASSERT(b.blocker_type() == Thread::Blocker::Type::Queue); auto& blocker = static_cast(b); #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": wake_n unblocking " << *static_cast(data); #endif ASSERT(wake_count > 0); if (blocker.unblock()) { if (--wake_count == 0) stop_iterating = true; return true; } return false; }); m_wake_requested = !did_unblock_some; } void WaitQueue::wake_all() { ScopedSpinLock lock(m_lock); #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": wake_all"; #endif bool did_unblock_any = do_unblock([&](Thread::Blocker& b, void* data, bool&) { ASSERT(data); ASSERT(b.blocker_type() == Thread::Blocker::Type::Queue); auto& blocker = static_cast(b); #ifdef WAITQUEUE_DEBUG dbg() << "WaitQueue @ " << this << ": wake_all unblocking " << *static_cast(data); #endif bool did_unblock = blocker.unblock(); ASSERT(did_unblock); return true; }); m_wake_requested = !did_unblock_any; } }