#pragma once #include class Process; struct RegisterDump; extern Process* current; class Scheduler { public: static void initialize(); static void timer_tick(RegisterDump&); static bool pick_next(); static void pick_next_and_switch_now(); static void switch_now(); static bool yield(); static bool context_switch(Process&); static void prepare_to_modify_tss(Process&); private: static void prepare_for_iret_to_new_process(); }; int sched_yield();