/* * Copyright (c) 2020, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace Kernel { class WaitQueue : public Thread::BlockCondition { public: u32 wake_one(); u32 wake_n(u32 wake_count); u32 wake_all(); void should_block(bool block) { ScopedSpinLock lock(m_lock); m_should_block = block; } template Thread::BlockResult wait_on(const Thread::BlockTimeout& timeout, Args&&... args) { return Thread::current()->block(timeout, *this, forward(args)...); } template void wait_forever(Args&&... args) { (void)Thread::current()->block({}, *this, forward(args)...); } protected: virtual bool should_add_blocker(Thread::Blocker& b, void* data) override; private: bool m_wake_requested { false }; bool m_should_block { true }; }; }