/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { struct FontWeightNameMapping { constexpr FontWeightNameMapping(int w, const char* n) : weight(w) , name(n) { } int weight { 0 }; StringView name; }; static constexpr FontWeightNameMapping font_weight_names[] = { { 100, "Thin" }, { 200, "Extra Light" }, { 300, "Light" }, { 400, "Regular" }, { 500, "Medium" }, { 600, "Semi Bold" }, { 700, "Bold" }, { 800, "Extra Bold" }, { 900, "Black" }, { 950, "Extra Black" }, }; static constexpr StringView weight_to_name(int weight) { for (auto& it : font_weight_names) { if (it.weight == weight) return it.name; } return {}; } static constexpr int name_to_weight(StringView name) { for (auto& it : font_weight_names) { if (it.name == name) return it.weight; } return {}; } class FontWeightListModel : public ItemListModel { public: FontWeightListModel(const Vector& weights) : ItemListModel(weights) { } virtual Variant data(const ModelIndex& index, ModelRole role) const override { if (role == ModelRole::Custom) return m_data.at(index.row()); if (role == ModelRole::Display) return String(weight_to_name(m_data.at(index.row()))); return ItemListModel::data(index, role); } }; }