/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #ifndef SOCK_NONBLOCK # include #endif namespace Core { LocalSocket::LocalSocket(int fd, Object* parent) : Socket(Socket::Type::Local, parent) { // NOTE: This constructor is used by LocalServer::accept(), so the socket is already connected. m_connected = true; set_fd(fd); set_mode(OpenMode::ReadWrite); set_error(0); } LocalSocket::LocalSocket(Object* parent) : Socket(Socket::Type::Local, parent) { #ifdef SOCK_NONBLOCK int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0); #else int fd = socket(AF_LOCAL, SOCK_STREAM, 0); int option = 1; ioctl(fd, FIONBIO, &option); fcntl(fd, F_SETFD, FD_CLOEXEC); #endif if (fd < 0) { set_error(errno); } else { set_fd(fd); set_mode(OpenMode::ReadWrite); set_error(0); } } LocalSocket::~LocalSocket() { } pid_t LocalSocket::peer_pid() const { #ifdef AK_OS_MACOS pid_t pid; socklen_t pid_size = sizeof(pid); if (getsockopt(fd(), SOL_LOCAL, LOCAL_PEERPID, &pid, &pid_size) < 0) { dbgln("LocalSocket: getsockopt failed, {}", strerror(errno)); VERIFY_NOT_REACHED(); } return pid; #else struct ucred creds = {}; socklen_t creds_size = sizeof(creds); if (getsockopt(fd(), SOL_SOCKET, SO_PEERCRED, &creds, &creds_size) < 0) { dbgln("LocalSocket: getsockopt failed, {}", strerror(errno)); VERIFY_NOT_REACHED(); } return creds.pid; #endif } HashMap LocalSocket::s_overtaken_sockets {}; bool LocalSocket::s_overtaken_sockets_parsed { false }; void LocalSocket::parse_sockets_from_system_server() { VERIFY(!s_overtaken_sockets_parsed); constexpr auto socket_takeover = "SOCKET_TAKEOVER"; const char* sockets = getenv(socket_takeover); if (!sockets) { s_overtaken_sockets_parsed = true; return; } for (auto& socket : StringView(sockets).split_view(' ')) { auto params = socket.split_view(':'); s_overtaken_sockets.set(params[0].to_string(), strtol(params[1].to_string().characters(), nullptr, 10)); } s_overtaken_sockets_parsed = true; // We wouldn't want our children to think we're passing // them a socket either, so unset the env variable. unsetenv(socket_takeover); } RefPtr LocalSocket::take_over_accepted_socket_from_system_server(String const& socket_path) { if (!s_overtaken_sockets_parsed) parse_sockets_from_system_server(); int fd; if (socket_path.is_null()) { // We want the first (and only) socket. VERIFY(s_overtaken_sockets.size() == 1); fd = s_overtaken_sockets.begin()->value; } else { auto it = s_overtaken_sockets.find(socket_path); if (it == s_overtaken_sockets.end()) { dbgln("Non-existent socket requested"); return nullptr; } fd = it->value; } // Sanity check: it has to be a socket. struct stat stat; int rc = fstat(fd, &stat); if (rc < 0 || !S_ISSOCK(stat.st_mode)) { if (rc != 0) perror("fstat"); dbgln("ERROR: The fd we got from SystemServer is not a socket"); return nullptr; } auto socket = LocalSocket::construct(fd); // It had to be !CLOEXEC for obvious reasons, but we // don't need it to be !CLOEXEC anymore, so set the // CLOEXEC flag now. fcntl(fd, F_SETFD, FD_CLOEXEC); return socket; } }