#pragma once #include class PhysicalAddress { public: PhysicalAddress() {} explicit PhysicalAddress(u32 address) : m_address(address) { } PhysicalAddress offset(u32 o) const { return PhysicalAddress(m_address + o); } u32 get() const { return m_address; } void set(u32 address) { m_address = address; } void mask(u32 m) { m_address &= m; } bool is_null() const { return m_address == 0; } u8* as_ptr() { return reinterpret_cast(m_address); } const u8* as_ptr() const { return reinterpret_cast(m_address); } u32 page_base() const { return m_address & 0xfffff000; } bool operator==(const PhysicalAddress& other) const { return m_address == other.m_address; } bool operator!=(const PhysicalAddress& other) const { return m_address != other.m_address; } bool operator>(const PhysicalAddress& other) const { return m_address > other.m_address; } bool operator>=(const PhysicalAddress& other) const { return m_address >= other.m_address; } bool operator<(const PhysicalAddress& other) const { return m_address < other.m_address; } bool operator<=(const PhysicalAddress& other) const { return m_address <= other.m_address; } private: u32 m_address { 0 }; };