/* * Copyright (c) 2020-2022, the SerenityOS developers. * Copyright (c) 2023, Tim Ledbetter * Copyright (c) 2023, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ #include "ChessWidget.h" #include "PromotionDialog.h" #include #include #include #include #include #include #include #include #include #include #include #include #include ErrorOr> ChessWidget::try_create() { auto widget = TRY(AK::adopt_nonnull_ref_or_enomem(new (nothrow) ChessWidget)); widget->set_piece_set("Classic"sv); return widget; } void ChessWidget::paint_event(GUI::PaintEvent& event) { int const min_size = min(width(), height()); int const widget_offset_x = (window()->width() - min_size) / 2; int const widget_offset_y = (window()->height() - min_size) / 2; GUI::Frame::paint_event(event); GUI::Painter painter(*this); painter.add_clip_rect(event.rect()); painter.fill_rect(frame_inner_rect(), Color::Black); painter.translate(frame_thickness() + widget_offset_x, frame_thickness() + widget_offset_y); auto square_width = min_size / 8; auto square_height = min_size / 8; auto square_margin = square_width / 10; int coord_rank_file = (side() == Chess::Color::White) ? 0 : 7; Chess::Board& active_board = (m_playback ? board_playback() : board()); auto& coordinate_font = Gfx::FontDatabase::default_font().bold_variant(); Chess::Square::for_each([&](Chess::Square sq) { Gfx::IntRect tile_rect; if (side() == Chess::Color::White) { tile_rect = { sq.file * square_width, (7 - sq.rank) * square_height, square_width, square_height }; } else { tile_rect = { (7 - sq.file) * square_width, sq.rank * square_height, square_width, square_height }; } painter.fill_rect(tile_rect, (sq.is_light()) ? board_theme().light_square_color : board_theme().dark_square_color); if (active_board.last_move().has_value()) { auto const last_move = active_board.last_move().value(); if (last_move.to == sq || last_move.from == sq) painter.fill_rect(tile_rect, m_move_highlight_color); auto const piece = active_board.get_piece(sq); if (m_highlight_checks && last_move.is_check && piece.type == Chess::Type::King && piece.color == active_board.turn()) { Array colors = { Gfx::ColorStop { .color = Color::Red, .position = 0.16f }, Gfx::ColorStop { .color = Color::Transparent, .position = .66f } }; painter.fill_rect_with_radial_gradient(tile_rect, colors, tile_rect.center() - tile_rect.top_left(), tile_rect.size()); } } if (m_coordinates) { auto text_color = (sq.is_light()) ? board_theme().dark_square_color : board_theme().light_square_color; auto shrunken_rect = tile_rect; shrunken_rect.shrink(4, 4); if (sq.rank == coord_rank_file) { auto file_char = sq.file_char(); painter.draw_text(shrunken_rect, { &file_char, 1 }, coordinate_font, Gfx::TextAlignment::BottomRight, text_color); } if (sq.file == coord_rank_file) { auto rank_char = sq.rank_char(); painter.draw_text(shrunken_rect, { &rank_char, 1 }, coordinate_font, Gfx::TextAlignment::TopLeft, text_color); } } for (auto& m : m_board_markings) { if (m.type() == BoardMarking::Type::Square && m.from == sq) { Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_alternate_color : m_marking_primary_color); painter.fill_rect(tile_rect, color); } } if (!(m_dragging_piece && sq == m_moving_square)) { auto bmp = get_piece_graphic(active_board.get_piece(sq)); if (bmp) { painter.draw_scaled_bitmap(tile_rect.shrunken(square_margin, square_margin, square_margin, square_margin), *bmp, bmp->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend); } } return IterationDecision::Continue; }); auto draw_arrow = [&painter](Gfx::FloatPoint A, Gfx::FloatPoint B, float w1, float w2, float h, Gfx::Color color) { float dx = B.x() - A.x(); float dy = A.y() - B.y(); float phi = atan2f(dy, dx); float hdx = h * cosf(phi); float hdy = h * sinf(phi); const auto cos_pi_2_phi = cosf(float { M_PI_2 } - phi); const auto sin_pi_2_phi = sinf(float { M_PI_2 } - phi); Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos_pi_2_phi, A.y() - (w1 / 2) * sin_pi_2_phi); Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos_pi_2_phi, A.y() + (w1 / 2) * sin_pi_2_phi); Gfx::FloatPoint A2(A1.x() + (dx - hdx), A1.y() - (dy - hdy)); Gfx::FloatPoint B2(B3.x() + (dx - hdx), B3.y() - (dy - hdy)); Gfx::FloatPoint A3(A2.x() - w2 * cos_pi_2_phi, A2.y() - w2 * sin_pi_2_phi); Gfx::FloatPoint B1(B2.x() + w2 * cos_pi_2_phi, B2.y() + w2 * sin_pi_2_phi); auto path = Gfx::Path(); path.move_to(A); path.line_to(A1); path.line_to(A2); path.line_to(A3); path.line_to(B); path.line_to(B1); path.line_to(B2); path.line_to(B3); path.line_to(A); path.close(); painter.fill_path(path, color, Gfx::Painter::WindingRule::EvenOdd); }; for (auto& m : m_board_markings) { if (m.type() == BoardMarking::Type::Arrow) { Gfx::FloatPoint arrow_start; Gfx::FloatPoint arrow_end; if (side() == Chess::Color::White) { arrow_start = { m.from.file * square_width + square_width / 2.0f, (7 - m.from.rank) * square_height + square_height / 2.0f }; arrow_end = { m.to.file * square_width + square_width / 2.0f, (7 - m.to.rank) * square_height + square_height / 2.0f }; } else { arrow_start = { (7 - m.from.file) * square_width + square_width / 2.0f, m.from.rank * square_height + square_height / 2.0f }; arrow_end = { (7 - m.to.file) * square_width + square_width / 2.0f, m.to.rank * square_height + square_height / 2.0f }; } Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_primary_color : m_marking_alternate_color); draw_arrow(arrow_start, arrow_end, square_width / 8.0f, square_width / 10.0f, square_height / 2.5f, color); } } if (m_dragging_piece) { if (m_show_available_moves) { Gfx::IntPoint move_point; Gfx::IntPoint point_offset = { square_width / 3, square_height / 3 }; Gfx::IntSize rect_size = { square_width / 3, square_height / 3 }; for (auto const& square : m_available_moves) { if (side() == Chess::Color::White) { move_point = { square.file * square_width, (7 - square.rank) * square_height }; } else { move_point = { (7 - square.file) * square_width, square.rank * square_height }; } Gfx::AntiAliasingPainter aa_painter { painter }; aa_painter.fill_ellipse({ move_point + point_offset, rect_size }, Gfx::Color::LightGray); } } Gfx::IntRect origin_square; if (side() == Chess::Color::White) { origin_square = { m_moving_square.file * square_width, (7 - m_moving_square.rank) * square_height, square_width, square_height }; } else { origin_square = { (7 - m_moving_square.file) * square_width, m_moving_square.rank * square_height, square_width, square_height }; } painter.fill_rect(origin_square, m_move_highlight_color); auto bmp = get_piece_graphic(active_board.get_piece(m_moving_square)); if (bmp) { auto center = m_drag_point - Gfx::IntPoint(square_width / 2, square_height / 2); painter.draw_scaled_bitmap({ center, { square_width, square_height } }, *bmp, bmp->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend); } } if (m_any_piece_images_are_missing) { auto warning_rect = rect(); warning_rect.set_height(coordinate_font.preferred_line_height() + 4); painter.fill_rect(warning_rect, palette().base()); painter.draw_text(warning_rect.shrunken(4, 4), "Warning: This set is missing images for some pieces!"sv, coordinate_font, Gfx::TextAlignment::CenterLeft, palette().base_text()); } } void ChessWidget::mousedown_event(GUI::MouseEvent& event) { int const min_size = min(width(), height()); int const widget_offset_x = (window()->width() - min_size) / 2; int const widget_offset_y = (window()->height() - min_size) / 2; if (!frame_inner_rect().contains(event.position())) return; auto square = mouse_to_square(event); if (event.button() == GUI::MouseButton::Secondary) { if (m_dragging_piece) { m_dragging_piece = false; set_override_cursor(Gfx::StandardCursor::None); m_available_moves.clear(); } else if (square.has_value()) { m_current_marking.from = square.release_value(); } return; } m_board_markings.clear(); if (!square.has_value()) return; auto piece = board().get_piece(square.value()); if (drag_enabled() && piece.color == board().turn() && !m_playback) { m_dragging_piece = true; set_override_cursor(Gfx::StandardCursor::Drag); m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y }; m_moving_square = square.value(); m_board.generate_moves([&](Chess::Move move) { if (move.from == m_moving_square) { m_available_moves.append(move.to); } return IterationDecision::Continue; }); } update(); } void ChessWidget::mouseup_event(GUI::MouseEvent& event) { if (!frame_inner_rect().contains(event.position())) return; auto target_square = mouse_to_square(event); if (event.button() == GUI::MouseButton::Secondary) { if (!target_square.has_value()) return; m_current_marking.secondary_color = event.shift(); m_current_marking.alternate_color = event.ctrl(); m_current_marking.to = target_square.release_value(); auto match_index = m_board_markings.find_first_index(m_current_marking); if (match_index.has_value()) { m_board_markings.remove(match_index.value()); update(); return; } m_board_markings.append(m_current_marking); update(); return; } if (!m_dragging_piece) return; m_dragging_piece = false; set_override_cursor(Gfx::StandardCursor::Hand); m_available_moves.clear(); if (!target_square.has_value()) { update(); return; } Chess::Move move = { m_moving_square, target_square.release_value() }; if (board().is_promotion_move(move)) { auto promotion_dialog = PromotionDialog::construct(*this); if (promotion_dialog->exec() == PromotionDialog::ExecResult::OK) move.promote_to = promotion_dialog->selected_piece(); } if (board().apply_move(move)) { m_playback_move_number = board().moves().size(); m_playback = false; m_board_playback = m_board; // If two humans are playing, ask whether they wish to accept a draw. auto claim_draw_behavior = m_engine.is_null() ? ClaimDrawBehavior::Prompt : ClaimDrawBehavior::Always; if (!check_game_over(claim_draw_behavior)) input_engine_move(); } update(); } void ChessWidget::mousemove_event(GUI::MouseEvent& event) { int const min_size = min(width(), height()); int const widget_offset_x = (window()->width() - min_size) / 2; int const widget_offset_y = (window()->height() - min_size) / 2; if (!frame_inner_rect().contains(event.position())) return; if (m_engine && board().turn() != side()) return; if (!m_dragging_piece) { auto square = mouse_to_square(event); if (!square.has_value()) { set_override_cursor(Gfx::StandardCursor::None); return; } auto piece = board().get_piece(square.release_value()); if (piece.color == board().turn()) set_override_cursor(Gfx::StandardCursor::Hand); else set_override_cursor(Gfx::StandardCursor::None); return; } m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y }; update(); } void ChessWidget::keydown_event(GUI::KeyEvent& event) { set_override_cursor(Gfx::StandardCursor::None); switch (event.key()) { case KeyCode::Key_Left: playback_move(PlaybackDirection::Backward); break; case KeyCode::Key_Right: playback_move(PlaybackDirection::Forward); break; case KeyCode::Key_Up: playback_move(PlaybackDirection::Last); break; case KeyCode::Key_Down: playback_move(PlaybackDirection::First); break; case KeyCode::Key_Home: playback_move(PlaybackDirection::First); break; case KeyCode::Key_End: playback_move(PlaybackDirection::Last); break; default: event.ignore(); return; } update(); } void ChessWidget::set_piece_set(StringView set) { auto load_piece_image = [&](Chess::Color color, Chess::Type piece, StringView filename) { auto path = MUST(String::formatted("/res/graphics/chess/sets/{}/{}", set, filename)); auto image = Gfx::Bitmap::load_from_file(path.bytes_as_string_view()); if (image.is_error()) { m_any_piece_images_are_missing = true; return; } m_pieces.set({ color, piece }, image.release_value()); }; m_pieces.clear(); m_any_piece_images_are_missing = false; load_piece_image(Chess::Color::White, Chess::Type::Pawn, "white-pawn.png"sv); load_piece_image(Chess::Color::Black, Chess::Type::Pawn, "black-pawn.png"sv); load_piece_image(Chess::Color::White, Chess::Type::Knight, "white-knight.png"sv); load_piece_image(Chess::Color::Black, Chess::Type::Knight, "black-knight.png"sv); load_piece_image(Chess::Color::White, Chess::Type::Bishop, "white-bishop.png"sv); load_piece_image(Chess::Color::Black, Chess::Type::Bishop, "black-bishop.png"sv); load_piece_image(Chess::Color::White, Chess::Type::Rook, "white-rook.png"sv); load_piece_image(Chess::Color::Black, Chess::Type::Rook, "black-rook.png"sv); load_piece_image(Chess::Color::White, Chess::Type::Queen, "white-queen.png"sv); load_piece_image(Chess::Color::Black, Chess::Type::Queen, "black-queen.png"sv); load_piece_image(Chess::Color::White, Chess::Type::King, "white-king.png"sv); load_piece_image(Chess::Color::Black, Chess::Type::King, "black-king.png"sv); } Optional ChessWidget::mouse_to_square(GUI::MouseEvent& event) const { int const min_size = min(width(), height()); int const widget_offset_x = (window()->width() - min_size) / 2; int const widget_offset_y = (window()->height() - min_size) / 2; auto x = event.x() - widget_offset_x; auto y = event.y() - widget_offset_y; if (x < 0 || y < 0 || x > min_size || y > min_size) return {}; int square_width = min_size / 8; int square_height = min_size / 8; auto rank = y / square_height; auto file = x / square_width; if (rank < 0 || file < 0 || rank > 7 || file > 7) return {}; if (side() == Chess::Color::White) return Chess::Square { 7 - rank, file }; return Chess::Square { rank, 7 - file }; } RefPtr ChessWidget::get_piece_graphic(Chess::Piece const& piece) const { return m_pieces.get(piece).value_or(nullptr); } void ChessWidget::reset() { m_board_markings.clear(); m_playback = false; m_playback_move_number = 0; m_board_playback = Chess::Board(); m_board = Chess::Board(); m_side = (get_random() % 2) ? Chess::Color::White : Chess::Color::Black; m_drag_enabled = true; if (m_engine) m_engine->start_new_game(); input_engine_move(); update(); } void ChessWidget::set_board_theme(StringView name) { // FIXME: Add some kind of themes.json // The following Colors have been taken from lichess.org, but i'm pretty sure they took them from chess.com. if (name == "Beige") { m_board_theme = { "Beige"sv, Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) }; } else if (name == "Green") { m_board_theme = { "Green"sv, Color::from_rgb(0x86a666), Color::from_rgb(0xffffdd) }; } else if (name == "Blue") { m_board_theme = { "Blue"sv, Color::from_rgb(0x8ca2ad), Color::from_rgb(0xdee3e6) }; } else { set_board_theme("Beige"sv); } } bool ChessWidget::want_engine_move() { if (!m_engine) return false; if (board().turn() == side() || board().game_finished()) return false; return true; } void ChessWidget::input_engine_move() { if (!want_engine_move()) return; bool drag_was_enabled = drag_enabled(); if (drag_was_enabled) set_drag_enabled(false); set_override_cursor(Gfx::StandardCursor::Wait); m_engine->get_best_move(board(), 4000, [this, drag_was_enabled](ErrorOr move) { set_override_cursor(Gfx::StandardCursor::None); if (!want_engine_move()) return; set_drag_enabled(drag_was_enabled); if (!move.is_error()) { VERIFY(board().apply_move(move.release_value())); if (check_game_over(ClaimDrawBehavior::Prompt)) return; } m_playback_move_number = m_board.moves().size(); m_playback = false; m_board_markings.clear(); update(); }); } void ChessWidget::playback_move(PlaybackDirection direction) { if (m_board.moves().is_empty()) return; m_playback = true; m_board_markings.clear(); switch (direction) { case PlaybackDirection::Backward: if (m_playback_move_number == 0) return; m_board_playback = Chess::Board(); for (size_t i = 0; i < m_playback_move_number - 1; i++) m_board_playback.apply_move(m_board.moves().at(i)); m_playback_move_number--; break; case PlaybackDirection::Forward: if (m_playback_move_number + 1 > m_board.moves().size()) { m_playback = false; return; } m_board_playback.apply_move(m_board.moves().at(m_playback_move_number++)); if (m_playback_move_number == m_board.moves().size()) m_playback = false; break; case PlaybackDirection::First: m_board_playback = Chess::Board(); m_playback_move_number = 0; break; case PlaybackDirection::Last: while (m_playback) { playback_move(PlaybackDirection::Forward); } break; default: VERIFY_NOT_REACHED(); } update(); } ErrorOr ChessWidget::get_fen() const { return TRY(m_playback ? m_board_playback.to_fen() : m_board.to_fen()); } ErrorOr ChessWidget::import_pgn(Core::File& file) { m_board = Chess::Board(); ByteBuffer bytes = TRY(file.read_until_eof()); StringView content = bytes; auto lines = content.lines(); StringView line; size_t i = 0; // Tag Pair Section // FIXME: Parse these tags when they become relevant do { line = lines.at(i++); } while (!line.is_empty() || i >= lines.size()); // Movetext Section bool skip = false; bool recursive_annotation = false; bool future_expansion = false; Chess::Color turn = Chess::Color::White; String movetext; for (size_t j = i; j < lines.size(); j++) movetext = TRY(String::formatted("{}{}", movetext, lines.at(i))); for (auto token : TRY(movetext.split(' '))) { token = TRY(token.trim_ascii_whitespace()); // FIXME: Parse all of these tokens when we start caring about them if (token.ends_with('}')) { skip = false; continue; } if (skip) continue; if (token.starts_with('{')) { if (token.ends_with('}')) continue; skip = true; continue; } if (token.ends_with(')')) { recursive_annotation = false; continue; } if (recursive_annotation) continue; if (token.starts_with('(')) { if (token.ends_with(')')) continue; recursive_annotation = true; continue; } if (token.ends_with('>')) { future_expansion = false; continue; } if (future_expansion) continue; if (token.starts_with('<')) { if (token.ends_with('>')) continue; future_expansion = true; continue; } if (token.starts_with('$')) continue; if (token.contains('*')) break; // FIXME: When we become able to set more of the game state, fix these end results if (token.contains("1-0"sv)) { m_board.set_resigned(Chess::Color::Black); break; } if (token.contains("0-1"sv)) { m_board.set_resigned(Chess::Color::White); break; } if (token.contains("1/2-1/2"sv)) { break; } if (!token.ends_with('.')) { m_board.apply_move(Chess::Move::from_algebraic(token, turn, m_board)); turn = Chess::opposing_color(turn); } } m_board_markings.clear(); m_board_playback = m_board; m_playback_move_number = m_board_playback.moves().size(); m_playback = true; update(); return {}; } ErrorOr ChessWidget::export_pgn(Core::File& file) const { // Tag Pair Section TRY(file.write_until_depleted("[Event \"Casual Game\"]\n"sv.bytes())); TRY(file.write_until_depleted("[Site \"SerenityOS Chess\"]\n"sv.bytes())); TRY(file.write_formatted("[Date \"{}\"]\n", Core::DateTime::now().to_byte_string("%Y.%m.%d"sv))); TRY(file.write_until_depleted("[Round \"1\"]\n"sv.bytes())); auto current_user = TRY(Core::Account::self(Core::Account::Read::PasswdOnly)); auto const username = TRY(String::from_byte_string(current_user.username())); auto const player1 = (!username.is_empty() ? username : "?"sv); auto const player2 = (!m_engine.is_null() ? "SerenityOS ChessEngine"sv : "?"sv); TRY(file.write_formatted("[White \"{}\"]\n", m_side == Chess::Color::White ? player1 : player2)); TRY(file.write_formatted("[Black \"{}\"]\n", m_side == Chess::Color::Black ? player1 : player2)); TRY(file.write_formatted("[Result \"{}\"]\n", Chess::Board::result_to_points_string(m_board.game_result(), m_board.turn()))); TRY(file.write_until_depleted("[WhiteElo \"?\"]\n"sv.bytes())); TRY(file.write_until_depleted("[BlackElo \"?\"]\n"sv.bytes())); TRY(file.write_until_depleted("[Variant \"Standard\"]\n"sv.bytes())); TRY(file.write_until_depleted("[TimeControl \"-\"]\n"sv.bytes())); TRY(file.write_until_depleted("[Annotator \"SerenityOS Chess\"]\n"sv.bytes())); TRY(file.write_until_depleted("\n"sv.bytes())); // Movetext Section for (size_t i = 0, move_no = 1; i < m_board.moves().size(); i += 2, move_no++) { auto const white = TRY(m_board.moves().at(i).to_algebraic()); if (i + 1 < m_board.moves().size()) { auto const black = TRY(m_board.moves().at(i + 1).to_algebraic()); TRY(file.write_until_depleted(TRY(String::formatted("{}. {} {} ", move_no, white, black)).bytes())); } else { TRY(file.write_until_depleted(TRY(String::formatted("{}. {} ", move_no, white)).bytes())); } } TRY(file.write_until_depleted("{ "sv.bytes())); TRY(file.write_until_depleted(Chess::Board::result_to_string(m_board.game_result(), m_board.turn()).bytes())); TRY(file.write_until_depleted(" } "sv.bytes())); TRY(file.write_until_depleted(Chess::Board::result_to_points_string(m_board.game_result(), m_board.turn()).bytes())); TRY(file.write_until_depleted("\n"sv.bytes())); return {}; } void ChessWidget::flip_board() { if (want_engine_move()) { GUI::MessageBox::show(window(), "You can only flip the board on your turn."sv, "Flip Board"sv, GUI::MessageBox::Type::Information); return; } m_side = Chess::opposing_color(m_side); input_engine_move(); update(); } int ChessWidget::resign() { // FIXME: Disable the resign checkbox if the game is finished if (board().game_finished()) return -1; if (want_engine_move()) { GUI::MessageBox::show(window(), "You can only resign on your turn."sv, "Resign"sv, GUI::MessageBox::Type::Information); return -1; } auto result = GUI::MessageBox::show(window(), "Are you sure you wish to resign?"sv, "Resign"sv, GUI::MessageBox::Type::Warning, GUI::MessageBox::InputType::YesNo); if (result != GUI::MessageBox::ExecResult::Yes) return -1; board().set_resigned(m_board.turn()); set_drag_enabled(false); update(); auto const msg = Chess::Board::result_to_string(m_board.game_result(), m_board.turn()); GUI::MessageBox::show(window(), msg, "Game Over"sv, GUI::MessageBox::Type::Information); return 0; } bool ChessWidget::check_game_over(ClaimDrawBehavior claim_draw_behavior) { if (board().game_result() == Chess::Board::Result::NotFinished) return false; auto over = true; switch (board().game_result()) { case Chess::Board::Result::FiftyMoveRule: if (claim_draw_behavior == ClaimDrawBehavior::Prompt) { update(); auto dialog_result = GUI::MessageBox::show(window(), "50 moves have elapsed without a capture or pawn advance. Claim Draw?"sv, "Claim Draw?"sv, GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo); if (dialog_result != GUI::Dialog::ExecResult::Yes) over = false; } break; case Chess::Board::Result::ThreeFoldRepetition: if (claim_draw_behavior == ClaimDrawBehavior::Prompt) { update(); auto dialog_result = GUI::MessageBox::show(window(), "The same board state has repeated three times. Claim Draw?"sv, "Claim Draw?"sv, GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo); if (dialog_result != GUI::Dialog::ExecResult::Yes) over = false; } break; default: break; } if (!over) return false; set_override_cursor(Gfx::StandardCursor::None); set_drag_enabled(false); update(); auto msg = Chess::Board::result_to_string(board().game_result(), board().turn()); GUI::MessageBox::show(window(), msg, "Game Over"sv, GUI::MessageBox::Type::Information); return true; } void ChessWidget::config_string_did_change(StringView domain, StringView group, StringView key, StringView value) { if (domain != "Games"sv && group != "Chess"sv) return; if (key == "PieceSet"sv) { set_piece_set(value); update(); } else if (key == "BoardTheme"sv) { set_board_theme(value); update(); } } void ChessWidget::config_bool_did_change(StringView domain, StringView group, StringView key, bool value) { if (domain != "Games"sv && group != "Chess"sv) return; if (key == "ShowCoordinates"sv) { set_coordinates(value); update(); } else if (key == "HighlightChecks"sv) { set_highlight_checks(value); update(); } }