#pragma once #include #include #include #include class Thread; extern Thread* current; static inline dword CAS(volatile dword* mem, dword newval, dword oldval) { dword ret; asm volatile( "cmpxchgl %2, %1" :"=a"(ret), "+m"(*mem) :"r"(newval), "0"(oldval) :"cc", "memory"); return ret; } class Lock { public: Lock(const char* name = nullptr) : m_name(name) { } ~Lock() { } void lock(); void unlock(); bool unlock_if_locked(); const char* name() const { return m_name; } private: volatile dword m_lock { 0 }; dword m_level { 0 }; Thread* m_holder { nullptr }; const char* m_name { nullptr }; }; class Locker { public: [[gnu::always_inline]] inline explicit Locker(Lock& l) : m_lock(l) { lock(); } [[gnu::always_inline]] inline ~Locker() { unlock(); } [[gnu::always_inline]] inline void unlock() { m_lock.unlock(); } [[gnu::always_inline]] inline void lock() { m_lock.lock(); } private: Lock& m_lock; }; [[gnu::always_inline]] inline void Lock::lock() { if (!are_interrupts_enabled()) { kprintf("Interrupts disabled when trying to take Lock{%s}\n", m_name); hang(); } ASSERT(!Scheduler::is_active()); for (;;) { if (CAS(&m_lock, 1, 0) == 0) { if (!m_holder || m_holder == current) { m_holder = current; ++m_level; memory_barrier(); m_lock = 0; return; } m_lock = 0; } Scheduler::donate_to(m_holder, m_name); } } inline void Lock::unlock() { for (;;) { if (CAS(&m_lock, 1, 0) == 0) { ASSERT(m_holder == current); ASSERT(m_level); --m_level; if (m_level) { memory_barrier(); m_lock = 0; return; } m_holder = nullptr; memory_barrier(); m_lock = 0; return; } Scheduler::donate_to(m_holder, m_name); } } inline bool Lock::unlock_if_locked() { for (;;) { if (CAS(&m_lock, 1, 0) == 0) { if (m_level == 0) { memory_barrier(); m_lock = 0; return false; } ASSERT(m_holder == current); ASSERT(m_level); --m_level; if (m_level) { memory_barrier(); m_lock = 0; return false; } m_holder = nullptr; memory_barrier(); m_lock = 0; return true; } } } #define LOCKER(lock) Locker locker(lock) template class Lockable { public: Lockable() { } Lockable(T&& resource) : m_resource(move(resource)) { } Lock& lock() { return m_lock; } T& resource() { return m_resource; } T lock_and_copy() { LOCKER(m_lock); return m_resource; } private: T m_resource; Lock m_lock; };