/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2019-2020, William McPherson * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include "Music.h" #include class TrackManager; class KeysWidget final : public GUI::Frame { C_OBJECT(KeysWidget) public: virtual ~KeysWidget() override; int key_code_to_key(int key_code) const; int mouse_note() const; void set_key(int key, Switch); bool note_is_set(int note) const; private: explicit KeysWidget(TrackManager&); virtual void paint_event(GUI::PaintEvent&) override; virtual void mousedown_event(GUI::MouseEvent&) override; virtual void mouseup_event(GUI::MouseEvent&) override; virtual void mousemove_event(GUI::MouseEvent&) override; int note_for_event_position(const Gfx::IntPoint&) const; TrackManager& m_track_manager; u8 m_key_on[note_count] { 0 }; bool m_mouse_down { false }; int m_mouse_note { -1 }; };