/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include static bool serial_debug; // A recursive spinlock allows us to keep writing in the case where a // page fault happens in the middle of a dbgln(), etc static RecursiveSpinlock s_log_lock; void set_serial_debug(bool on_or_off) { serial_debug = on_or_off; } int get_serial_debug() { return serial_debug; } static void serial_putch(char ch) { if (PCISerialDevice::is_available()) return PCISerialDevice::the().put_char(ch); static bool serial_ready = false; static bool was_cr = false; if (!serial_ready) { IO::out8(0x3F8 + 1, 0x00); IO::out8(0x3F8 + 3, 0x80); IO::out8(0x3F8 + 0, 0x02); IO::out8(0x3F8 + 1, 0x00); IO::out8(0x3F8 + 3, 0x03); IO::out8(0x3F8 + 2, 0xC7); IO::out8(0x3F8 + 4, 0x0B); serial_ready = true; } while ((IO::in8(0x3F8 + 5) & 0x20) == 0) ; if (ch == '\n' && !was_cr) IO::out8(0x3F8, '\r'); IO::out8(0x3F8, ch); if (ch == '\r') was_cr = true; else was_cr = false; } static void critical_console_out(char ch) { if (serial_debug) serial_putch(ch); // No need to output things to the real ConsoleDevice as no one is likely // to read it (because we are in a fatal situation, so only print things and halt) IO::out8(IO::BOCHS_DEBUG_PORT, ch); // We emit chars directly to the string. this is necessary in few cases, // especially when we want to avoid any memory allocations... if (GraphicsManagement::is_initialized() && GraphicsManagement::the().console()) { GraphicsManagement::the().console()->write(ch, true); } } static void console_out(char ch) { if (serial_debug) serial_putch(ch); // It would be bad to reach the assert in ConsoleDevice()::the() and do a stack overflow if (ConsoleDevice::is_initialized()) { ConsoleDevice::the().put_char(ch); } else { IO::out8(IO::BOCHS_DEBUG_PORT, ch); } if (ConsoleManagement::is_initialized()) { ConsoleManagement::the().debug_tty()->emit_char(ch); } } static void buffer_putch(char*& bufptr, char ch) { *bufptr++ = ch; } // Declare it, so that the symbol is exported, because libstdc++ uses it. // However, *only* libstdc++ uses it, and none of the rest of the Kernel. extern "C" int sprintf(char* buffer, const char* fmt, ...); int sprintf(char* buffer, const char* fmt, ...) { va_list ap; va_start(ap, fmt); int ret = printf_internal(buffer_putch, buffer, fmt, ap); buffer[ret] = '\0'; va_end(ap); return ret; } static size_t __vsnprintf_space_remaining; ALWAYS_INLINE void sized_buffer_putch(char*& bufptr, char ch) { if (__vsnprintf_space_remaining) { *bufptr++ = ch; --__vsnprintf_space_remaining; } } int snprintf(char* buffer, size_t size, const char* fmt, ...) { va_list ap; va_start(ap, fmt); if (size) { __vsnprintf_space_remaining = size - 1; } else { __vsnprintf_space_remaining = 0; } int ret = printf_internal(sized_buffer_putch, buffer, fmt, ap); if (__vsnprintf_space_remaining) { buffer[ret] = '\0'; } else if (size > 0) { buffer[size - 1] = '\0'; } va_end(ap); return ret; } static inline void internal_dbgputch(char ch) { if (serial_debug) serial_putch(ch); IO::out8(IO::BOCHS_DEBUG_PORT, ch); } extern "C" void dbgputch(char ch) { SpinlockLocker lock(s_log_lock); internal_dbgputch(ch); } extern "C" void dbgputstr(const char* characters, size_t length) { if (!characters) return; SpinlockLocker lock(s_log_lock); for (size_t i = 0; i < length; ++i) internal_dbgputch(characters[i]); } void dbgputstr(StringView view) { ::dbgputstr(view.characters_without_null_termination(), view.length()); } extern "C" void kernelputstr(const char* characters, size_t length) { if (!characters) return; SpinlockLocker lock(s_log_lock); for (size_t i = 0; i < length; ++i) console_out(characters[i]); } extern "C" void kernelcriticalputstr(const char* characters, size_t length) { if (!characters) return; SpinlockLocker lock(s_log_lock); for (size_t i = 0; i < length; ++i) critical_console_out(characters[i]); }