/* * Copyright (c) 2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace Kernel { template class SpinLock { AK_MAKE_NONCOPYABLE(SpinLock); AK_MAKE_NONMOVABLE(SpinLock); public: SpinLock() = default; ALWAYS_INLINE u32 lock() { u32 prev_flags; Processor::current().enter_critical(prev_flags); while (m_lock.exchange(1, AK::memory_order_acquire) != 0) { Processor::wait_check(); } return prev_flags; } ALWAYS_INLINE void unlock(u32 prev_flags) { VERIFY(is_locked()); m_lock.store(0, AK::memory_order_release); Processor::current().leave_critical(prev_flags); } [[nodiscard]] ALWAYS_INLINE bool is_locked() const { return m_lock.load(AK::memory_order_relaxed) != 0; } ALWAYS_INLINE void initialize() { m_lock.store(0, AK::memory_order_relaxed); } private: Atomic m_lock { 0 }; }; class RecursiveSpinLock { AK_MAKE_NONCOPYABLE(RecursiveSpinLock); AK_MAKE_NONMOVABLE(RecursiveSpinLock); public: RecursiveSpinLock() = default; ALWAYS_INLINE u32 lock() { auto& proc = Processor::current(); FlatPtr cpu = FlatPtr(&proc); u32 prev_flags; proc.enter_critical(prev_flags); FlatPtr expected = 0; while (!m_lock.compare_exchange_strong(expected, cpu, AK::memory_order_acq_rel)) { if (expected == cpu) break; Processor::wait_check(); expected = 0; } m_recursions++; return prev_flags; } ALWAYS_INLINE void unlock(u32 prev_flags) { VERIFY(m_recursions > 0); VERIFY(m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current())); if (--m_recursions == 0) m_lock.store(0, AK::memory_order_release); Processor::current().leave_critical(prev_flags); } [[nodiscard]] ALWAYS_INLINE bool is_locked() const { return m_lock.load(AK::memory_order_relaxed) != 0; } [[nodiscard]] ALWAYS_INLINE bool own_lock() const { return m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current()); } ALWAYS_INLINE void initialize() { m_lock.store(0, AK::memory_order_relaxed); } private: Atomic m_lock { 0 }; u32 m_recursions { 0 }; }; template class [[nodiscard]] ScopedSpinLock { AK_MAKE_NONCOPYABLE(ScopedSpinLock); public: ScopedSpinLock() = delete; ScopedSpinLock& operator=(ScopedSpinLock&&) = delete; ScopedSpinLock(LockType& lock) : m_lock(&lock) { VERIFY(m_lock); m_prev_flags = m_lock->lock(); m_have_lock = true; } ScopedSpinLock(ScopedSpinLock&& from) : m_lock(from.m_lock) , m_prev_flags(from.m_prev_flags) , m_have_lock(from.m_have_lock) { from.m_lock = nullptr; from.m_prev_flags = 0; from.m_have_lock = false; } ~ScopedSpinLock() { if (m_lock && m_have_lock) { m_lock->unlock(m_prev_flags); } } ALWAYS_INLINE void lock() { VERIFY(m_lock); VERIFY(!m_have_lock); m_prev_flags = m_lock->lock(); m_have_lock = true; } ALWAYS_INLINE void unlock() { VERIFY(m_lock); VERIFY(m_have_lock); m_lock->unlock(m_prev_flags); m_prev_flags = 0; m_have_lock = false; } [[nodiscard]] ALWAYS_INLINE bool have_lock() const { return m_have_lock; } private: LockType* m_lock { nullptr }; u32 m_prev_flags { 0 }; bool m_have_lock { false }; }; }