/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include REGISTER_WIDGET(GUI, TreeView) namespace GUI { struct TreeView::MetadataForIndex { bool open { false }; }; TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const { VERIFY(index.is_valid()); auto it = m_view_metadata.find(index.internal_data()); if (it != m_view_metadata.end()) return *it->value; auto new_metadata = make(); auto& new_metadata_ref = *new_metadata; m_view_metadata.set(index.internal_data(), move(new_metadata)); return new_metadata_ref; } TreeView::TreeView() { set_selection_behavior(SelectionBehavior::SelectItems); set_fill_with_background_color(true); set_background_role(ColorRole::Base); set_foreground_role(ColorRole::BaseText); set_column_headers_visible(false); m_expand_bitmap = Gfx::Bitmap::try_load_from_file("/res/icons/serenity/treeview-expand.png").release_value_but_fixme_should_propagate_errors(); m_collapse_bitmap = Gfx::Bitmap::try_load_from_file("/res/icons/serenity/treeview-collapse.png").release_value_but_fixme_should_propagate_errors(); } TreeView::~TreeView() { } ModelIndex TreeView::index_at_event_position(const Gfx::IntPoint& a_position, bool& is_toggle) const { auto position = a_position.translated(0, -column_header().height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness()); is_toggle = false; if (!model()) return {}; ModelIndex result; traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect& toggle_rect, int) { if (toggle_rect.contains(position)) { result = index; is_toggle = true; return IterationDecision::Break; } if (rect.contains_vertically(position.y())) { result = index; return IterationDecision::Break; } return IterationDecision::Continue; }); return result; } void TreeView::doubleclick_event(MouseEvent& event) { if (!model()) return; auto& model = *this->model(); bool is_toggle; auto index = index_at_event_position(event.position(), is_toggle); if (!index.is_valid()) return; if (event.button() == MouseButton::Primary) { set_cursor(index, SelectionUpdate::Set); if (model.row_count(index)) toggle_index(index); else activate(index); } } void TreeView::set_open_state_of_all_in_subtree(const ModelIndex& root, bool open) { if (root.is_valid()) { ensure_metadata_for_index(root).open = open; if (model()->row_count(root)) { if (on_toggle) on_toggle(root, open); } } int row_count = model()->row_count(root); int column = model()->tree_column(); for (int row = 0; row < row_count; ++row) { auto index = model()->index(row, column, root); set_open_state_of_all_in_subtree(index, open); } } void TreeView::expand_all_parents_of(const ModelIndex& index) { if (!model()) return; auto current = index; while (current.is_valid()) { ensure_metadata_for_index(current).open = true; if (on_toggle) on_toggle(current, true); current = current.parent(); } update_column_sizes(); update_content_size(); update(); } void TreeView::expand_tree(const ModelIndex& root) { if (!model()) return; set_open_state_of_all_in_subtree(root, true); update_column_sizes(); update_content_size(); update(); } void TreeView::collapse_tree(const ModelIndex& root) { if (!model()) return; set_open_state_of_all_in_subtree(root, false); update_column_sizes(); update_content_size(); update(); } void TreeView::toggle_index(const ModelIndex& index) { VERIFY(model()->row_count(index)); auto& metadata = ensure_metadata_for_index(index); metadata.open = !metadata.open; if (!metadata.open && index.is_parent_of(cursor_index())) set_cursor(index, SelectionUpdate::Set); if (on_toggle) on_toggle(index, metadata.open); update_column_sizes(); update_content_size(); update(); } template void TreeView::traverse_in_paint_order(Callback callback) const { VERIFY(model()); auto& model = *this->model(); auto tree_column = model.tree_column(); int indent_level = 1; int y_offset = 0; int tree_column_x_offset = this->tree_column_x_offset(); Function traverse_index = [&](const ModelIndex& index) { int row_count_at_index = model.row_count(index); if (index.is_valid()) { auto& metadata = ensure_metadata_for_index(index); int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels(); auto node_text = index.data().to_string(); Gfx::IntRect rect = { x_offset, y_offset, icon_size() + icon_spacing() + text_padding() + font_for_index(index)->width(node_text) + text_padding(), row_height() }; Gfx::IntRect toggle_rect; if (row_count_at_index > 0) { int toggle_x = tree_column_x_offset + horizontal_padding() + (indent_width_in_pixels() * indent_level) - (icon_size() / 2) - 4; toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() }; toggle_rect.center_vertically_within(rect); } if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break) return IterationDecision::Break; y_offset += row_height(); // NOTE: Skip traversing children if this index is closed! if (!metadata.open) return IterationDecision::Continue; } if (indent_level > 0 && !index.is_valid()) return IterationDecision::Continue; ++indent_level; int row_count = model.row_count(index); for (int i = 0; i < row_count; ++i) { if (traverse_index(model.index(i, tree_column, index)) == IterationDecision::Break) return IterationDecision::Break; } --indent_level; return IterationDecision::Continue; }; int root_count = model.row_count(); for (int root_index = 0; root_index < root_count; ++root_index) { if (traverse_index(model.index(root_index, tree_column, ModelIndex())) == IterationDecision::Break) break; } } void TreeView::paint_event(PaintEvent& event) { Frame::paint_event(event); Painter painter(*this); painter.add_clip_rect(frame_inner_rect()); painter.add_clip_rect(event.rect()); if (fill_with_background_color()) painter.fill_rect(event.rect(), palette().color(background_role())); if (!model()) return; auto& model = *this->model(); painter.translate(frame_inner_rect().location()); painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value()); auto visible_content_rect = this->visible_content_rect(); int tree_column = model.tree_column(); int column_count = model.column_count(); int tree_column_x_offset = this->tree_column_x_offset(); int y_offset = column_header().height(); int painted_row_index = 0; traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& a_rect, const Gfx::IntRect& a_toggle_rect, int indent_level) { if (!a_rect.intersects_vertically(visible_content_rect)) return IterationDecision::Continue; auto rect = a_rect.translated(0, y_offset); auto toggle_rect = a_toggle_rect.translated(0, y_offset); if constexpr (ITEM_RECTS_DEBUG) painter.fill_rect(rect, Color::WarmGray); bool is_selected_row = selection().contains(index); Color text_color = palette().color(foreground_role()); if (is_selected_row && should_fill_selected_rows()) text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text(); Color background_color; if (is_selected_row) { background_color = is_focused() ? palette().selection() : palette().inactive_selection(); } else { if (alternating_row_colors() && (painted_row_index % 2)) { background_color = Color(220, 220, 220); } else { background_color = palette().color(background_role()); } } int row_width = 0; for (int column_index = 0; column_index < column_count; ++column_index) { if (!column_header().is_section_visible(column_index)) continue; row_width += this->column_width(column_index) + horizontal_padding() * 2; } if (frame_inner_rect().width() > row_width) { row_width = frame_inner_rect().width(); } Gfx::IntRect row_rect { 0, rect.y(), row_width, rect.height() }; if (!is_selected_row || should_fill_selected_rows()) painter.fill_rect(row_rect, background_color); int x_offset = 0; for (int column_index = 0; column_index < column_count; ++column_index) { if (!column_header().is_section_visible(column_index)) continue; int column_width = this->column_width(column_index); painter.draw_rect(toggle_rect, text_color); if (column_index != tree_column) { Gfx::IntRect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, row_height()); auto cell_index = model.index(index.row(), column_index, index.parent()); if (auto* delegate = column_painting_delegate(column_index)) { delegate->paint(painter, cell_rect, palette(), cell_index); } else { auto data = cell_index.data(); if (data.is_bitmap()) { painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect()); } else if (data.is_icon()) { if (auto bitmap = data.as_icon().bitmap_for_size(16)) { auto opacity = cell_index.data(ModelRole::IconOpacity).as_float_or(1.0f); painter.blit(cell_rect.location(), *bitmap, bitmap->rect(), opacity); } } else { auto text_alignment = cell_index.data(ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft); draw_item_text(painter, cell_index, is_selected_row, cell_rect, data.to_string(), font_for_index(cell_index), text_alignment, Gfx::TextElision::Right); } } } else { // It's the tree column! int indent_width = indent_width_in_pixels() * indent_level; Gfx::IntRect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() }; Gfx::IntRect background_rect = { icon_rect.right() + 1 + icon_spacing(), rect.y(), min(rect.width(), column_width - indent_width) - icon_size() - icon_spacing(), rect.height() }; Gfx::IntRect text_rect = background_rect.shrunken(text_padding() * 2, 0); painter.fill_rect(background_rect, background_color); auto icon = index.data(ModelRole::Icon); if (icon.is_icon()) { if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) { if (m_hovered_index.is_valid() && m_hovered_index.parent() == index.parent() && m_hovered_index.row() == index.row()) { painter.blit_brightened(icon_rect.location(), *bitmap, bitmap->rect()); } else { auto opacity = index.data(ModelRole::IconOpacity).as_float_or(1.0f); painter.blit(icon_rect.location(), *bitmap, bitmap->rect(), opacity); } } } draw_item_text(painter, index, is_selected_row, text_rect, index.data().to_string(), font_for_index(index), Gfx::TextAlignment::CenterLeft, Gfx::TextElision::Right); if (selection_behavior() == SelectionBehavior::SelectItems && is_focused() && index == cursor_index()) { painter.draw_rect(background_rect, palette().color(background_role())); painter.draw_focus_rect(background_rect, palette().focus_outline()); } auto index_at_indent = index; for (int i = indent_level; i > 0; --i) { auto parent_of_index_at_indent = index_at_indent.parent(); bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1; Gfx::IntPoint a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 }; Gfx::IntPoint b { a.x(), a.y() + row_height() - 1 }; if (index_at_indent_is_last_in_parent) b.set_y(rect.center().y()); if (!(i != indent_level && index_at_indent_is_last_in_parent)) painter.draw_line(a, b, Color::MidGray); if (i == indent_level) { Gfx::IntPoint c { a.x(), rect.center().y() }; Gfx::IntPoint d { c.x() + icon_size() / 2, c.y() }; painter.draw_line(c, d, Color::MidGray); } index_at_indent = parent_of_index_at_indent; } if (!toggle_rect.is_empty()) { auto& metadata = ensure_metadata_for_index(index); if (metadata.open) painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect()); else painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect()); } if (has_pending_drop() && index == drop_candidate_index()) { painter.draw_rect(rect, palette().selection(), true); } } x_offset += column_width + horizontal_padding() * 2; } if (selection_behavior() == SelectionBehavior::SelectRows && is_focused() && index == cursor_index()) { painter.draw_rect(row_rect, palette().color(background_role())); painter.draw_focus_rect(row_rect, palette().focus_outline()); } return IterationDecision::Continue; }); } void TreeView::scroll_into_view(const ModelIndex& a_index, bool, bool scroll_vertically) { if (!a_index.is_valid()) return; Gfx::IntRect found_rect; traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect&, int) { if (index == a_index) { found_rect = rect; return IterationDecision::Break; } return IterationDecision::Continue; }); AbstractScrollableWidget::scroll_into_view(found_rect, false, scroll_vertically); } void TreeView::model_did_update(unsigned flags) { m_view_metadata.clear(); AbstractTableView::model_did_update(flags); } void TreeView::did_update_selection() { AbstractView::did_update_selection(); if (!model()) return; auto index = selection().first(); if (!index.is_valid()) return; if (activates_on_selection()) activate(index); } void TreeView::keydown_event(KeyEvent& event) { if (!model()) return AbstractTableView::keydown_event(event); if (event.key() == KeyCode::Key_Space) { if (model()->row_count(cursor_index())) toggle_index(cursor_index()); return; } auto open_tree_node = [&](bool open, MetadataForIndex& metadata) { if (on_toggle) on_toggle(cursor_index(), open); metadata.open = open; update_column_sizes(); update_content_size(); update(); }; if (event.key() == KeyCode::Key_Left) { if (cursor_index().is_valid() && model()->row_count(cursor_index())) { if (event.ctrl()) { collapse_tree(cursor_index()); return; } auto& metadata = ensure_metadata_for_index(cursor_index()); if (metadata.open) { open_tree_node(false, metadata); return; } } if (cursor_index().is_valid() && cursor_index().parent().is_valid()) { set_cursor(cursor_index().parent(), SelectionUpdate::Set); return; } } if (event.key() == KeyCode::Key_Right) { if (cursor_index().is_valid() && model()->row_count(cursor_index())) { if (event.ctrl()) { expand_tree(cursor_index()); return; } auto& metadata = ensure_metadata_for_index(cursor_index()); if (!metadata.open) { open_tree_node(true, metadata); return; } auto new_cursor = model()->index(0, model()->tree_column(), cursor_index()); set_cursor(new_cursor, SelectionUpdate::Set); return; } } if (event.key() == KeyCode::Key_Return) { if (cursor_index().is_valid() && model()->row_count(cursor_index())) { toggle_index(cursor_index()); return; } } AbstractTableView::keydown_event(event); } void TreeView::move_cursor(CursorMovement movement, SelectionUpdate selection_update) { auto& model = *this->model(); if (!cursor_index().is_valid()) set_cursor(model.index(0, model.tree_column(), cursor_index()), SelectionUpdate::Set); auto find_last_index_in_tree = [&](const ModelIndex tree_index) -> ModelIndex { auto last_index = tree_index; size_t row_count = model.row_count(last_index); while (row_count > 0) { last_index = model.index(row_count - 1, model.tree_column(), last_index); if (last_index.is_valid()) { if (model.row_count(last_index) == 0) break; auto& metadata = ensure_metadata_for_index(last_index); if (!metadata.open) break; } row_count = model.row_count(last_index); } return last_index; }; auto step_up = [&](const ModelIndex current_index) -> ModelIndex { // Traverse into parent index if we're at the top of our subtree if (current_index.row() == 0) { auto parent_index = current_index.parent(); if (parent_index.is_valid()) return parent_index; return current_index; } // If previous index is closed, move to it immediately auto previous_index = model.index(current_index.row() - 1, model.tree_column(), current_index.parent()); if (model.row_count(previous_index) == 0) return previous_index; auto& metadata = ensure_metadata_for_index(previous_index); if (!metadata.open) return previous_index; // Return very last index inside of open previous index return find_last_index_in_tree(previous_index); }; auto step_down = [&](const ModelIndex current_index) -> ModelIndex { if (!current_index.is_valid()) return current_index; // Step in when node is open if (model.row_count(current_index) > 0) { auto& metadata = ensure_metadata_for_index(current_index); if (metadata.open) return model.index(0, model.tree_column(), current_index); } // Find the parent index in which we must step one down auto child_index = current_index; auto parent_index = child_index.parent(); int row_count = model.row_count(parent_index); while (child_index.is_valid() && child_index.row() >= row_count - 1) { child_index = parent_index; parent_index = parent_index.parent(); row_count = model.row_count(parent_index); } // Step one down if (!child_index.is_valid()) return current_index; return model.index(child_index.row() + 1, child_index.column(), parent_index); }; switch (movement) { case CursorMovement::Up: { auto new_index = step_up(cursor_index()); if (new_index.is_valid()) set_cursor(new_index, selection_update); break; } case CursorMovement::Down: { auto new_index = step_down(cursor_index()); if (new_index.is_valid()) set_cursor(new_index, selection_update); return; } case CursorMovement::Home: { ModelIndex first_index = model.index(0, model.tree_column(), ModelIndex()); if (first_index.is_valid()) set_cursor(first_index, selection_update); return; } case CursorMovement::End: { auto last_index = find_last_index_in_tree({}); if (last_index.is_valid()) set_cursor(last_index, selection_update); return; } case CursorMovement::PageUp: { const int items_per_page = visible_content_rect().height() / row_height(); auto new_index = cursor_index(); for (int step = 0; step < items_per_page; ++step) new_index = step_up(new_index); if (new_index.is_valid()) set_cursor(new_index, selection_update); return; } case CursorMovement::PageDown: { const int items_per_page = visible_content_rect().height() / row_height(); auto new_index = cursor_index(); for (int step = 0; step < items_per_page; ++step) new_index = step_down(new_index); if (new_index.is_valid()) set_cursor(new_index, selection_update); return; } case CursorMovement::Left: case CursorMovement::Right: // There is no left/right in a treeview, those keys expand/collapse items instead. break; } } int TreeView::item_count() const { int count = 0; traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect&, const Gfx::IntRect&, int) { ++count; return IterationDecision::Continue; }); return count; } void TreeView::auto_resize_column(int column) { if (!model()) return; if (!column_header().is_section_visible(column)) return; auto& model = *this->model(); int header_width = column_header().font().width(model.column_name(column)); if (column == m_key_column && model.is_column_sortable(column)) header_width += font().width(" \xE2\xAC\x86"); int column_width = header_width; bool is_empty = true; traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int indent_level) { auto cell_data = model.index(index.row(), column, index.parent()).data(); int cell_width = 0; if (cell_data.is_icon()) { cell_width = cell_data.as_icon().bitmap_for_size(16)->width(); } else if (cell_data.is_bitmap()) { cell_width = cell_data.as_bitmap().width(); } else if (cell_data.is_valid()) { cell_width = font().width(cell_data.to_string()); } if (is_empty && cell_width > 0) is_empty = false; if (column == model.tree_column()) cell_width += horizontal_padding() * 2 + indent_level * indent_width_in_pixels() + icon_size() / 2; column_width = max(column_width, cell_width); return IterationDecision::Continue; }); auto default_column_width = column_header().default_section_size(column); if (is_empty && column_header().is_default_section_size_initialized(column)) column_header().set_section_size(column, default_column_width); else column_header().set_section_size(column, column_width); } void TreeView::update_column_sizes() { if (!model()) return; auto& model = *this->model(); int column_count = model.column_count(); int tree_column = model.tree_column(); for (int column = 0; column < column_count; ++column) { if (column == tree_column) continue; if (!column_header().is_section_visible(column)) continue; int header_width = column_header().font().width(model.column_name(column)); if (column == m_key_column && model.is_column_sortable(column)) header_width += font().width(" \xE2\xAC\x86"); int column_width = header_width; traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) { auto cell_data = model.index(index.row(), column, index.parent()).data(); int cell_width = 0; if (cell_data.is_icon()) { cell_width = cell_data.as_icon().bitmap_for_size(16)->width(); } else if (cell_data.is_bitmap()) { cell_width = cell_data.as_bitmap().width(); } else if (cell_data.is_valid()) { cell_width = font().width(cell_data.to_string()); } column_width = max(column_width, cell_width); return IterationDecision::Continue; }); set_column_width(column, max(this->column_width(column), column_width)); } int tree_column_header_width = column_header().font().width(model.column_name(tree_column)); if (tree_column == m_key_column && model.is_column_sortable(tree_column)) tree_column_header_width += font().width(" \xE2\xAC\x86"); int tree_column_width = tree_column_header_width; traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int indent_level) { auto cell_data = model.index(index.row(), tree_column, index.parent()).data(); int cell_width = 0; if (cell_data.is_valid()) { cell_width = font().width(cell_data.to_string()); cell_width += horizontal_padding() * 2 + indent_level * indent_width_in_pixels() + icon_size() / 2 + text_padding() * 2; } tree_column_width = max(tree_column_width, cell_width); return IterationDecision::Continue; }); set_column_width(tree_column, tree_column_width); } int TreeView::tree_column_x_offset() const { int tree_column = model()->tree_column(); int offset = 0; for (int i = 0; i < tree_column; ++i) { if (column_header().is_section_visible(i)) { offset += column_width(i); offset += horizontal_padding() * 2; } } return offset; } Gfx::IntRect TreeView::content_rect(ModelIndex const& index) const { if (!index.is_valid()) return {}; Gfx::IntRect found_rect; traverse_in_paint_order([&](ModelIndex const& current_index, Gfx::IntRect const& rect, Gfx::IntRect const&, int) { if (index == current_index) { found_rect = rect; return IterationDecision::Break; } return IterationDecision::Continue; }); return found_rect; } int TreeView::minimum_column_width(int column) { if (column != model()->tree_column()) { return 2; } int maximum_indent_level = 1; traverse_in_paint_order([&](ModelIndex const&, Gfx::IntRect const&, Gfx::IntRect const&, int indent_level) { maximum_indent_level = max(maximum_indent_level, indent_level); return IterationDecision::Continue; }); return indent_width_in_pixels() * maximum_indent_level + icon_size() + icon_spacing() + 2; } }