/* * Copyright (c) 2020, The SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include namespace Kernel { class FutexQueue : public Thread::BlockCondition , public RefCounted , public VMObjectDeletedHandler { public: FutexQueue(FlatPtr user_address_or_offset, VMObject* vmobject = nullptr); virtual ~FutexQueue(); u32 wake_n_requeue(u32, const Function&, u32, bool&, bool&); u32 wake_n(u32, const Optional&, bool&); u32 wake_all(bool&); template Thread::BlockResult wait_on(const Thread::BlockTimeout& timeout, Args&&... args) { return Thread::current()->block(timeout, *this, forward(args)...); } virtual void vmobject_deleted(VMObject&) override; protected: virtual bool should_add_blocker(Thread::Blocker& b, void* data) override; private: // For private futexes we just use the user space address. // But for global futexes we use the offset into the VMObject const FlatPtr m_user_address_or_offset; WeakPtr m_vmobject; const bool m_is_global; }; }