#include #include #include #include #include RetainPtr LocalSocket::create(int type) { return adopt(*new LocalSocket(type)); } LocalSocket::LocalSocket(int type) : Socket(AF_LOCAL, type, 0) { kprintf("%s(%u) LocalSocket{%p} created with type=%u\n", current->name().characters(), current->pid(), this, type); } LocalSocket::~LocalSocket() { } bool LocalSocket::get_address(sockaddr* address, socklen_t* address_size) { // FIXME: Look into what fallback behavior we should have here. if (*address_size != sizeof(sockaddr_un)) return false; memcpy(address, &m_address, sizeof(sockaddr_un)); *address_size = sizeof(sockaddr_un); return true; } bool LocalSocket::bind(const sockaddr* address, socklen_t address_size, int& error) { ASSERT(!is_connected()); if (address_size != sizeof(sockaddr_un)) { error = -EINVAL; return false; } if (address->sa_family != AF_LOCAL) { error = -EINVAL; return false; } const sockaddr_un& local_address = *reinterpret_cast(address); char safe_address[sizeof(local_address.sun_path) + 1]; memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path)); kprintf("%s(%u) LocalSocket{%p} bind(%s)\n", current->name().characters(), current->pid(), this, safe_address); m_file = VFS::the().open(safe_address, error, O_CREAT | O_EXCL, S_IFSOCK | 0666, *current->cwd_inode()); if (!m_file) { if (error == -EEXIST) error = -EADDRINUSE; return false; } ASSERT(m_file->inode()); m_file->inode()->bind_socket(*this); m_address = local_address; m_bound = true; return true; } bool LocalSocket::connect(const sockaddr* address, socklen_t address_size, int& error) { ASSERT(!m_bound); if (address_size != sizeof(sockaddr_un)) { error = -EINVAL; return false; } if (address->sa_family != AF_LOCAL) { error = -EINVAL; return false; } const sockaddr_un& local_address = *reinterpret_cast(address); char safe_address[sizeof(local_address.sun_path) + 1]; memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path)); kprintf("%s(%u) LocalSocket{%p} connect(%s)\n", current->name().characters(), current->pid(), this, safe_address); m_file = VFS::the().open(safe_address, error, 0, 0, *current->cwd_inode()); if (!m_file) { error = -ECONNREFUSED; return false; } ASSERT(m_file->inode()); if (!m_file->inode()->socket()) { error = -ECONNREFUSED; return false; } m_address = local_address; auto peer = m_file->inode()->socket(); kprintf("Queueing up connection\n"); if (!peer->queue_connection_from(*this, error)) return false; kprintf("Waiting for connect...\n"); if (!current->wait_for_connect(*this, error)) return false; kprintf("CONNECTED!\n"); return true; } void LocalSocket::close(SocketRole role) { if (role == SocketRole::Accepted) m_server_closed = true; else if (role == SocketRole::Connected) m_client_closed = true; } bool LocalSocket::can_read(SocketRole role) const { if (m_bound && is_listening()) return can_accept(); if (role == SocketRole::Accepted) return m_client_closed || !m_for_server.is_empty(); else if (role == SocketRole::Connected) return m_server_closed || !m_for_client.is_empty(); ASSERT_NOT_REACHED(); } ssize_t LocalSocket::read(SocketRole role, byte* buffer, size_t size) { if (role == SocketRole::Accepted) return m_for_server.read(buffer, size); else if (role == SocketRole::Connected) return m_for_client.read(buffer, size); ASSERT_NOT_REACHED(); } ssize_t LocalSocket::write(SocketRole role, const byte* data, size_t size) { if (role == SocketRole::Accepted) { if (m_client_closed) return -EPIPE; return m_for_client.write(data, size); } else if (role == SocketRole::Connected) { if (m_client_closed) return -EPIPE; return m_for_server.write(data, size); } ASSERT_NOT_REACHED(); } bool LocalSocket::can_write(SocketRole role) const { if (role == SocketRole::Accepted) return m_client_closed || m_for_client.bytes_in_write_buffer() < 4096; else if (role == SocketRole::Connected) return m_server_closed || m_for_server.bytes_in_write_buffer() < 4096; ASSERT_NOT_REACHED(); }