#pragma once #include #include namespace AK { template class CircularQueue { public: CircularQueue() { for (int i = 0; i < Capacity; ++i) m_elements[i] = T(); } void clear() { m_head = 0; m_size = 0; } bool is_empty() const { return !m_size; } int size() const { return m_size; } int capacity() const { return Capacity; } void enqueue(const T& t) { m_elements[(m_head + m_size) % Capacity] = t; if (m_size == Capacity) m_head = (m_head + 1) % Capacity; else ++m_size; } T dequeue() { ASSERT(!is_empty()); T value = m_elements[m_head]; m_head = (m_head + 1) % Capacity; --m_size; return value; } const T& at(int index) const { return m_elements[(m_head + index) % Capacity]; } const T& first() const { return at(0); } const T& last() const { return at(size() - 1); } class ConstIterator { public: bool operator!=(const ConstIterator& other) { return m_index != other.m_index; } ConstIterator& operator++() { m_index = (m_index + 1) % Capacity; if (m_index == m_queue.m_head) m_index = m_queue.m_size; return *this; } const T& operator*() const { return m_queue.m_elements[m_index]; } private: friend class CircularQueue; ConstIterator(const CircularQueue& queue, const int index) : m_queue(queue), m_index(index) { } const CircularQueue& m_queue; int m_index { 0 }; }; ConstIterator begin() const { return ConstIterator(*this, m_head); } ConstIterator end() const { return ConstIterator(*this, size()); } int head_index() const { return m_head; } private: friend class ConstIterator; T m_elements[Capacity]; int m_size { 0 }; int m_head { 0 }; }; } using AK::CircularQueue;