#pragma once #include "GObject.h" #include #include #include #include class GWidget; class GWindow final : public GObject { public: GWindow(GObject* parent = nullptr); virtual ~GWindow() override; static GWindow* from_window_id(int); int window_id() const { return m_window_id; } String title() const; void set_title(String&&); int x() const { return rect().x(); } int y() const { return rect().y(); } int width() const { return rect().width(); } int height() const { return rect().height(); } Rect rect() const; void set_rect(const Rect&); Point position() const { return rect().location(); } virtual void event(GEvent&) override; bool is_visible() const; bool is_active() const { return m_is_active; } void show(); void hide(); void close(); GWidget* main_widget() { return m_main_widget; } const GWidget* main_widget() const { return m_main_widget; } void set_main_widget(GWidget*); GWidget* focused_widget() { return m_focused_widget; } const GWidget* focused_widget() const { return m_focused_widget; } void set_focused_widget(GWidget*); void update(const Rect& = Rect()); void set_global_cursor_tracking_widget(GWidget*); GWidget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); } const GWidget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); } private: RetainPtr m_backing; int m_window_id { 0 }; bool m_is_active { false }; GWidget* m_main_widget { nullptr }; GWidget* m_focused_widget { nullptr }; WeakPtr m_global_cursor_tracking_widget; Rect m_rect_when_windowless; String m_title_when_windowless; };