/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2021, sin-ack * * SPDX-License-Identifier: BSD-2-Clause */ #include "TextLayout.h" #include "Font/Emoji.h" #include #include #include namespace Gfx { enum class BlockType { Newline, Whitespace, Word }; struct Block { BlockType type; Utf8View characters; }; FloatRect TextLayout::bounding_rect(TextWrapping wrapping) const { auto lines = wrap_lines(TextElision::None, wrapping); if (lines.is_empty()) { return {}; } FloatRect bounding_rect = { 0, 0, 0, (static_cast(lines.size()) * (m_font_metrics.ascent + m_font_metrics.descent + m_font_metrics.line_gap)) - m_font_metrics.line_gap }; for (auto& line : lines) { auto line_width = m_font.width(line); if (line_width > bounding_rect.width()) bounding_rect.set_width(line_width); } return bounding_rect; } Vector TextLayout::wrap_lines(TextElision elision, TextWrapping wrapping) const { Vector blocks; Optional current_block_type; size_t block_start_offset = 0; size_t offset = 0; for (auto it = m_text.begin(); !it.done(); ++it) { offset = m_text.iterator_offset(it); switch (*it) { case '\t': case ' ': { if (current_block_type.has_value() && current_block_type.value() != BlockType::Whitespace) { blocks.append({ current_block_type.value(), m_text.substring_view(block_start_offset, offset - block_start_offset), }); current_block_type.clear(); } if (!current_block_type.has_value()) { current_block_type = BlockType::Whitespace; block_start_offset = offset; } continue; } case '\r': if (it.peek(1) == static_cast('\n')) ++it; [[fallthrough]]; case '\n': { if (current_block_type.has_value()) { blocks.append({ current_block_type.value(), m_text.substring_view(block_start_offset, offset - block_start_offset), }); current_block_type.clear(); } blocks.append({ BlockType::Newline, Utf8View {} }); continue; } default: { if (current_block_type.has_value() && current_block_type.value() != BlockType::Word) { blocks.append({ current_block_type.value(), m_text.substring_view(block_start_offset, offset - block_start_offset), }); current_block_type.clear(); } if (!current_block_type.has_value()) { current_block_type = BlockType::Word; block_start_offset = offset; } } } } if (current_block_type.has_value()) { blocks.append({ current_block_type.value(), m_text.substring_view(block_start_offset, m_text.byte_length() - block_start_offset), }); } Vector lines; StringBuilder builder; float line_width = 0; size_t current_block = 0; for (Block& block : blocks) { switch (block.type) { case BlockType::Newline: { lines.append(builder.to_byte_string()); builder.clear(); line_width = 0; current_block++; continue; } case BlockType::Whitespace: case BlockType::Word: { float block_width = m_font.width(block.characters); // FIXME: This should look at the specific advance amount of the // last character, but we don't support that yet. if (current_block != blocks.size() - 1) { block_width += m_font.glyph_spacing(); } if (wrapping == TextWrapping::Wrap && line_width + block_width > m_rect.width()) { lines.append(builder.to_byte_string()); builder.clear(); line_width = 0; } builder.append(block.characters.as_string()); line_width += block_width; current_block++; } } } auto last_line = builder.to_byte_string(); if (!last_line.is_empty()) lines.append(last_line); switch (elision) { case TextElision::None: break; case TextElision::Right: { lines.at(lines.size() - 1) = elide_text_from_right(Utf8View { lines.at(lines.size() - 1) }); break; } } return lines; } ByteString TextLayout::elide_text_from_right(Utf8View text) const { float text_width = m_font.width(text); if (text_width > static_cast(m_rect.width())) { float ellipsis_width = m_font.width("..."sv); float current_width = ellipsis_width; size_t glyph_spacing = m_font.glyph_spacing(); // FIXME: This code will break when the font has glyphs with advance // amounts different from the actual width of the glyph // (which is the case with many TrueType fonts). if (ellipsis_width < text_width) { size_t offset = 0; for (auto it = text.begin(); !it.done(); ++it) { auto glyph_width = m_font.glyph_or_emoji_width(it); // NOTE: Glyph spacing should not be added after the last glyph on the line, // but since we are here because the last glyph does not actually fit on the line, // we don't have to worry about spacing. auto width_with_this_glyph_included = current_width + glyph_width + glyph_spacing; if (width_with_this_glyph_included > m_rect.width()) break; current_width += glyph_width + glyph_spacing; offset = text.iterator_offset(it); } StringBuilder builder; builder.append(text.substring_view(0, offset).as_string()); builder.append("..."sv); return builder.to_byte_string(); } } return text.as_string(); } DrawGlyphOrEmoji prepare_draw_glyph_or_emoji(FloatPoint point, Utf8CodePointIterator& it, Font const& font) { u32 code_point = *it; auto next_code_point = it.peek(1); ScopeGuard consume_variation_selector = [&, initial_it = it] { static auto const variation_selector = Unicode::property_from_string("Variation_Selector"sv); if (!variation_selector.has_value()) return; // If we advanced the iterator to consume an emoji sequence, don't look for another variation selector. if (initial_it != it) return; // Otherwise, discard one code point if it's a variation selector. if (next_code_point.has_value() && Unicode::code_point_has_property(*next_code_point, *variation_selector)) ++it; }; // NOTE: We don't check for emoji auto font_contains_glyph = font.contains_glyph(code_point); auto check_for_emoji = !font.has_color_bitmaps() && Unicode::could_be_start_of_emoji_sequence(it, font_contains_glyph ? Unicode::SequenceType::EmojiPresentation : Unicode::SequenceType::Any); // If the font contains the glyph, and we know it's not the start of an emoji, draw a text glyph. if (font_contains_glyph && !check_for_emoji) { return DrawGlyph { .position = point, .code_point = code_point, .font = font, }; } // If we didn't find a text glyph, or have an emoji variation selector or regional indicator, try to draw an emoji glyph. if (auto const* emoji = Emoji::emoji_for_code_point_iterator(it)) { return DrawEmoji { .position = point, .emoji = emoji, .font = font, }; } // If that failed, but we have a text glyph fallback, draw that. if (font_contains_glyph) { return DrawGlyph { .position = point, .code_point = code_point, .font = font, }; } // No suitable glyph found, draw a replacement character. dbgln_if(EMOJI_DEBUG, "Failed to find a glyph or emoji for code_point {}", code_point); return DrawGlyph { .position = point, .code_point = 0xFFFD, .font = font, }; } }