/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace GUI { class Dialog : public Window { C_OBJECT(Dialog) public: enum ExecResult { ExecOK = 0, ExecCancel = 1, ExecAborted = 2, ExecYes = 3, ExecNo = 4, }; virtual ~Dialog() override; int exec(); int result() const { return m_result; } void done(int result); virtual void event(Core::Event&) override; virtual void close() override; protected: explicit Dialog(Window* parent_window); private: OwnPtr m_event_loop; int m_result { ExecAborted }; }; } template<> struct AK::Formatter : Formatter { };