ladybird/Userland/Services/WindowServer/WindowManager.h
Andreas Kling c778130d63 WindowServer+LibGUI: Add an IPC API to change the current system fonts
This patch adds a set_system_fonts() IPC API that takes the two main
font queries as parameters. We'll probably expand this with additional
queries when we figure out what they should be.

Note that changing the system fonts on a live system mostly takes
effect in newly launched programs. This is because GUI::Widget will
currently cache a pointer to the Gfx::FontDatabase::default_font()
when first constructed. This is something we'll have to fix somehow.

Also note that the settings are not yet persisted.
2021-05-21 20:15:51 +02:00

492 lines
19 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/HashTable.h>
#include <AK/InlineLinkedList.h>
#include <AK/WeakPtr.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/ElapsedTimer.h>
#include <LibGfx/Color.h>
#include <LibGfx/DisjointRectSet.h>
#include <LibGfx/Painter.h>
#include <LibGfx/Palette.h>
#include <LibGfx/Rect.h>
#include <WindowServer/Cursor.h>
#include <WindowServer/Event.h>
#include <WindowServer/MenuManager.h>
#include <WindowServer/Menubar.h>
#include <WindowServer/WMClientConnection.h>
#include <WindowServer/Window.h>
#include <WindowServer/WindowSwitcher.h>
#include <WindowServer/WindowType.h>
namespace WindowServer {
const int double_click_speed_max = 900;
const int double_click_speed_min = 100;
class Screen;
class MouseEvent;
class Window;
class ClientConnection;
class WindowSwitcher;
class Button;
enum class ResizeDirection {
None,
Left,
UpLeft,
Up,
UpRight,
Right,
DownRight,
Down,
DownLeft
};
class WindowManager : public Core::Object {
C_OBJECT(WindowManager)
friend class Compositor;
friend class WindowFrame;
friend class WindowSwitcher;
public:
static WindowManager& the();
explicit WindowManager(const Gfx::PaletteImpl&);
virtual ~WindowManager() override;
Palette palette() const { return Palette(*m_palette); }
RefPtr<Core::ConfigFile> config() const { return m_config; }
void reload_config();
void add_window(Window&);
void remove_window(Window&);
void notify_title_changed(Window&);
void notify_modal_unparented(Window&);
void notify_rect_changed(Window&, const Gfx::IntRect& oldRect, const Gfx::IntRect& newRect);
void notify_minimization_state_changed(Window&);
void notify_opacity_changed(Window&);
void notify_occlusion_state_changed(Window&);
void notify_progress_changed(Window&);
void notify_modified_changed(Window&);
Gfx::IntRect maximized_window_rect(const Window&) const;
const ClientConnection* dnd_client() const { return m_dnd_client.ptr(); }
const String& dnd_text() const { return m_dnd_text; }
const Core::MimeData& dnd_mime_data() const { return *m_dnd_mime_data; }
const Gfx::Bitmap* dnd_bitmap() const { return m_dnd_bitmap; }
Gfx::IntRect dnd_rect() const;
void start_dnd_drag(ClientConnection&, const String& text, const Gfx::Bitmap*, const Core::MimeData&);
void end_dnd_drag();
Window* active_window() { return m_active_window.ptr(); }
const Window* active_window() const { return m_active_window.ptr(); }
Window* active_input_window() { return m_active_input_window.ptr(); }
const Window* active_input_window() const { return m_active_input_window.ptr(); }
const ClientConnection* active_client() const;
Window* window_with_active_menu() { return m_window_with_active_menu; }
const Window* window_with_active_menu() const { return m_window_with_active_menu; }
void set_window_with_active_menu(Window*);
const Window* highlight_window() const { return m_highlight_window.ptr(); }
void set_highlight_window(Window*);
void move_to_front_and_make_active(Window&);
Gfx::IntRect desktop_rect() const;
Gfx::IntRect arena_rect_for_type(WindowType) const;
const Cursor& active_cursor() const;
const Cursor& hidden_cursor() const { return *m_hidden_cursor; }
const Cursor& arrow_cursor() const { return *m_arrow_cursor; }
const Cursor& crosshair_cursor() const { return *m_crosshair_cursor; }
const Cursor& hand_cursor() const { return *m_hand_cursor; }
const Cursor& help_cursor() const { return *m_help_cursor; }
const Cursor& resize_horizontally_cursor() const { return *m_resize_horizontally_cursor; }
const Cursor& resize_vertically_cursor() const { return *m_resize_vertically_cursor; }
const Cursor& resize_diagonally_tlbr_cursor() const { return *m_resize_diagonally_tlbr_cursor; }
const Cursor& resize_diagonally_bltr_cursor() const { return *m_resize_diagonally_bltr_cursor; }
const Cursor& resize_column_cursor() const { return *m_resize_column_cursor; }
const Cursor& resize_row_cursor() const { return *m_resize_row_cursor; }
const Cursor& i_beam_cursor() const { return *m_i_beam_cursor; }
const Cursor& disallowed_cursor() const { return *m_disallowed_cursor; }
const Cursor& move_cursor() const { return *m_move_cursor; }
const Cursor& drag_cursor() const { return *m_drag_cursor; }
const Cursor& wait_cursor() const { return *m_wait_cursor; }
const Gfx::Font& font() const;
const Gfx::Font& window_title_font() const;
bool set_resolution(int width, int height, int scale);
Gfx::IntSize resolution() const;
int scale_factor() const;
void set_acceleration_factor(double);
void set_scroll_step_size(unsigned);
void set_double_click_speed(int);
int double_click_speed() const;
Window* set_active_input_window(Window*);
void restore_active_input_window(Window*);
void set_active_window(Window*, bool make_input = true);
void set_hovered_button(Button*);
const Button* cursor_tracking_button() const { return m_cursor_tracking_button.ptr(); }
void set_cursor_tracking_button(Button*);
void set_resize_candidate(Window&, ResizeDirection);
void clear_resize_candidate();
ResizeDirection resize_direction_of_window(const Window&);
void greet_window_manager(WMClientConnection&);
void tell_wms_window_state_changed(Window&);
void tell_wms_window_icon_changed(Window&);
void tell_wms_window_rect_changed(Window&);
void tell_wms_applet_area_size_changed(const Gfx::IntSize&);
void tell_wms_super_key_pressed();
bool is_active_window_or_accessory(Window&) const;
void start_window_resize(Window&, const Gfx::IntPoint&, MouseButton);
void start_window_resize(Window&, const MouseEvent&);
void start_window_move(Window&, const MouseEvent&);
void start_window_move(Window&, const Gfx::IntPoint&);
const Window* active_fullscreen_window() const
{
if (m_active_window && m_active_window->is_fullscreen()) {
return m_active_window;
}
return nullptr;
};
Window* active_fullscreen_window()
{
if (m_active_window && m_active_window->is_fullscreen()) {
return m_active_window;
}
return nullptr;
}
bool update_theme(String theme_path, String theme_name);
void invalidate_after_theme_or_font_change();
bool set_hovered_window(Window*);
void deliver_mouse_event(Window& window, MouseEvent& event, bool process_double_click);
void did_popup_a_menu(Badge<Menu>);
void start_menu_doubleclick(Window& window, const MouseEvent& event);
bool is_menu_doubleclick(Window& window, const MouseEvent& event) const;
void minimize_windows(Window&, bool);
void maximize_windows(Window&, bool);
template<typename Function>
IterationDecision for_each_window_in_modal_stack(Window& window, Function f)
{
auto* blocking_modal_window = window.blocking_modal_window();
if (blocking_modal_window || window.is_modal()) {
Vector<Window*> modal_stack;
auto* modal_stack_top = blocking_modal_window ? blocking_modal_window : &window;
for (auto* parent = modal_stack_top->parent_window(); parent; parent = parent->parent_window()) {
auto* blocked_by = parent->blocking_modal_window();
if (!blocked_by || (blocked_by != modal_stack_top && !modal_stack_top->is_descendant_of(*blocked_by)))
break;
modal_stack.append(parent);
if (!parent->is_modal())
break;
}
if (!modal_stack.is_empty()) {
for (size_t i = modal_stack.size(); i > 0; i--) {
IterationDecision decision = f(*modal_stack[i - 1], false);
if (decision != IterationDecision::Continue)
return decision;
}
}
return f(*modal_stack_top, true);
} else {
// Not a modal window stack, just "iterate" over this window
return f(window, true);
}
}
Gfx::IntPoint get_recommended_window_position(const Gfx::IntPoint& desired);
int compositor_icon_scale() const;
void reload_icon_bitmaps_after_scale_change(bool allow_hidpi_icons = true);
void reevaluate_hovered_window(Window* = nullptr);
Window* hovered_window() const { return m_hovered_window.ptr(); }
private:
NonnullRefPtr<Cursor> get_cursor(const String& name);
void process_mouse_event(MouseEvent&, Window*& hovered_window);
void process_event_for_doubleclick(Window& window, MouseEvent& event);
bool process_ongoing_window_resize(const MouseEvent&, Window*& hovered_window);
bool process_ongoing_window_move(MouseEvent&, Window*& hovered_window);
bool process_ongoing_drag(MouseEvent&, Window*& hovered_window);
template<typename Callback>
IterationDecision for_each_visible_window_of_type_from_back_to_front(WindowType, Callback, bool ignore_highlight = false);
template<typename Callback>
IterationDecision for_each_visible_window_of_type_from_front_to_back(WindowType, Callback, bool ignore_highlight = false);
template<typename Callback>
IterationDecision for_each_visible_window_from_front_to_back(Callback);
template<typename Callback>
IterationDecision for_each_visible_window_from_back_to_front(Callback);
template<typename Callback>
void for_each_window(Callback);
template<typename Callback>
IterationDecision for_each_window_of_type_from_front_to_back(WindowType, Callback, bool ignore_highlight = false);
template<typename Callback>
void for_each_window_manager(Callback);
virtual void event(Core::Event&) override;
void paint_window_frame(const Window&);
void tell_wm_about_window(WMClientConnection& conn, Window&);
void tell_wm_about_window_icon(WMClientConnection& conn, Window&);
void tell_wm_about_window_rect(WMClientConnection& conn, Window&);
bool pick_new_active_window(Window*);
void do_move_to_front(Window&, bool, bool);
bool m_allow_hidpi_icons { true };
RefPtr<Cursor> m_hidden_cursor;
RefPtr<Cursor> m_arrow_cursor;
RefPtr<Cursor> m_hand_cursor;
RefPtr<Cursor> m_help_cursor;
RefPtr<Cursor> m_resize_horizontally_cursor;
RefPtr<Cursor> m_resize_vertically_cursor;
RefPtr<Cursor> m_resize_diagonally_tlbr_cursor;
RefPtr<Cursor> m_resize_diagonally_bltr_cursor;
RefPtr<Cursor> m_resize_column_cursor;
RefPtr<Cursor> m_resize_row_cursor;
RefPtr<Cursor> m_i_beam_cursor;
RefPtr<Cursor> m_disallowed_cursor;
RefPtr<Cursor> m_move_cursor;
RefPtr<Cursor> m_drag_cursor;
RefPtr<Cursor> m_wait_cursor;
RefPtr<Cursor> m_crosshair_cursor;
InlineLinkedList<Window> m_windows_in_order;
struct DoubleClickInfo {
struct ClickMetadata {
Core::ElapsedTimer clock;
Gfx::IntPoint last_position;
};
const ClickMetadata& metadata_for_button(MouseButton) const;
ClickMetadata& metadata_for_button(MouseButton);
void reset()
{
m_left = {};
m_right = {};
m_middle = {};
m_back = {};
m_forward = {};
}
WeakPtr<Window> m_clicked_window;
private:
ClickMetadata m_left;
ClickMetadata m_right;
ClickMetadata m_middle;
ClickMetadata m_back;
ClickMetadata m_forward;
};
bool is_considered_doubleclick(const MouseEvent& event, const DoubleClickInfo::ClickMetadata& metadata) const;
DoubleClickInfo m_double_click_info;
int m_double_click_speed { 0 };
int m_max_distance_for_double_click { 4 };
bool m_previous_event_was_super_keydown { false };
WeakPtr<Window> m_active_window;
WeakPtr<Window> m_hovered_window;
WeakPtr<Window> m_highlight_window;
WeakPtr<Window> m_active_input_window;
WeakPtr<Window> m_active_input_tracking_window;
WeakPtr<Window> m_window_with_active_menu;
WeakPtr<Window> m_move_window;
Gfx::IntPoint m_move_origin;
Gfx::IntPoint m_move_window_origin;
WeakPtr<Window> m_resize_window;
WeakPtr<Window> m_resize_candidate;
MouseButton m_resizing_mouse_button { MouseButton::None };
Gfx::IntRect m_resize_window_original_rect;
Gfx::IntPoint m_resize_origin;
ResizeDirection m_resize_direction { ResizeDirection::None };
u8 m_keyboard_modifiers { 0 };
WindowSwitcher m_switcher;
WeakPtr<Button> m_cursor_tracking_button;
WeakPtr<Button> m_hovered_button;
NonnullRefPtr<Gfx::PaletteImpl> m_palette;
RefPtr<Core::ConfigFile> m_config;
WeakPtr<ClientConnection> m_dnd_client;
String m_dnd_text;
RefPtr<Core::MimeData> m_dnd_mime_data;
RefPtr<Gfx::Bitmap> m_dnd_bitmap;
};
template<typename Callback>
IterationDecision WindowManager::for_each_visible_window_of_type_from_back_to_front(WindowType type, Callback callback, bool ignore_highlight)
{
bool do_highlight_window_at_end = false;
for (auto& window : m_windows_in_order) {
if (!window.is_visible())
continue;
if (window.is_minimized())
continue;
if (window.type() != type)
continue;
if (!ignore_highlight && m_highlight_window == &window) {
do_highlight_window_at_end = true;
continue;
}
if (callback(window) == IterationDecision::Break)
return IterationDecision::Break;
}
if (do_highlight_window_at_end) {
if (callback(*m_highlight_window) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision WindowManager::for_each_visible_window_from_back_to_front(Callback callback)
{
if (for_each_visible_window_of_type_from_back_to_front(WindowType::Desktop, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::Normal, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::ToolWindow, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::Taskbar, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::AppletArea, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::Notification, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::Tooltip, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_back_to_front(WindowType::Menu, callback) == IterationDecision::Break)
return IterationDecision::Break;
return for_each_visible_window_of_type_from_back_to_front(WindowType::WindowSwitcher, callback);
}
template<typename Callback>
IterationDecision WindowManager::for_each_visible_window_of_type_from_front_to_back(WindowType type, Callback callback, bool ignore_highlight)
{
if (!ignore_highlight && m_highlight_window && m_highlight_window->type() == type && m_highlight_window->is_visible()) {
if (callback(*m_highlight_window) == IterationDecision::Break)
return IterationDecision::Break;
}
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (!window->is_visible())
continue;
if (window->is_minimized())
continue;
if (window->type() != type)
continue;
if (!ignore_highlight && window == m_highlight_window)
continue;
if (callback(*window) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
template<typename Callback>
IterationDecision WindowManager::for_each_visible_window_from_front_to_back(Callback callback)
{
if (for_each_visible_window_of_type_from_front_to_back(WindowType::WindowSwitcher, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::Menu, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::Tooltip, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::Notification, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::AppletArea, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::Taskbar, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::ToolWindow, callback) == IterationDecision::Break)
return IterationDecision::Break;
if (for_each_visible_window_of_type_from_front_to_back(WindowType::Normal, callback) == IterationDecision::Break)
return IterationDecision::Break;
return for_each_visible_window_of_type_from_front_to_back(WindowType::Desktop, callback);
}
template<typename Callback>
void WindowManager::for_each_window_manager(Callback callback)
{
auto& connections = WMClientConnection::s_connections;
// FIXME: this isn't really ordered... does it need to be?
for (auto it = connections.begin(); it != connections.end(); ++it) {
if (callback(*it->value) == IterationDecision::Break)
return;
}
}
template<typename Callback>
void WindowManager::for_each_window(Callback callback)
{
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (callback(*window) == IterationDecision::Break)
return;
}
}
template<typename Callback>
IterationDecision WindowManager::for_each_window_of_type_from_front_to_back(WindowType type, Callback callback, bool ignore_highlight)
{
if (!ignore_highlight && m_highlight_window && m_highlight_window->type() == type && m_highlight_window->is_visible()) {
if (callback(*m_highlight_window) == IterationDecision::Break)
return IterationDecision::Break;
}
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (window->type() != type)
continue;
if (!ignore_highlight && window == m_highlight_window)
continue;
if (callback(*window) == IterationDecision::Break)
return IterationDecision::Break;
}
return IterationDecision::Continue;
}
}