ladybird/Userland/Libraries/LibWeb/HTML/HTMLBodyElement.h
Andreas Kling bfd354492e LibWeb: Put most LibWeb GC objects in type-specific heap blocks
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.

This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.

I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
2023-11-19 22:00:48 +01:00

55 lines
1.5 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/ARIA/Roles.h>
#include <LibWeb/HTML/HTMLElement.h>
#include <LibWeb/HTML/WindowEventHandlers.h>
namespace Web::HTML {
class HTMLBodyElement final
: public HTMLElement
, public WindowEventHandlers {
WEB_PLATFORM_OBJECT(HTMLBodyElement, HTMLElement);
JS_DECLARE_ALLOCATOR(HTMLBodyElement);
public:
virtual ~HTMLBodyElement() override;
virtual void attribute_changed(FlyString const&, Optional<String> const&) override;
virtual void apply_presentational_hints(CSS::StyleProperties&) const override;
// https://www.w3.org/TR/html-aria/#el-body
virtual Optional<ARIA::Role> default_role() const override { return ARIA::Role::generic; }
private:
HTMLBodyElement(DOM::Document&, DOM::QualifiedName);
virtual void visit_edges(Visitor&) override;
// ^DOM::Node
virtual bool is_html_body_element() const override { return true; }
virtual void initialize(JS::Realm&) override;
// ^HTML::GlobalEventHandlers
virtual EventTarget& global_event_handlers_to_event_target(FlyString const& event_name) override;
// ^HTML::WindowEventHandlers
virtual EventTarget& window_event_handlers_to_event_target() override;
RefPtr<CSS::ImageStyleValue> m_background_style_value;
};
}
namespace Web::DOM {
template<>
inline bool Node::fast_is<HTML::HTMLBodyElement>() const { return is_html_body_element(); }
}