ladybird/AK/ByteBuffer.h
Tom 038dd9f30e AK: Serialize entire log statements
Prior to this, we wrote to the log every time the << operator
was used, which meant that only these parts of the log statement
were serialized. If the thread was preempted, or especially with
multiple CPUs the debug output was hard to decipher. Instead, we
buffer up the log statements. To avoid allocations we'll attempt
to use stack space, which covers most log statements.
2020-07-03 19:32:34 +02:00

317 lines
9.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/StdLibExtras.h>
#include <AK/Types.h>
#include <AK/kmalloc.h>
namespace AK {
class ByteBufferImpl : public RefCounted<ByteBufferImpl> {
public:
static NonnullRefPtr<ByteBufferImpl> create_uninitialized(size_t size);
static NonnullRefPtr<ByteBufferImpl> create_zeroed(size_t);
static NonnullRefPtr<ByteBufferImpl> copy(const void*, size_t);
static NonnullRefPtr<ByteBufferImpl> wrap(void*, size_t);
static NonnullRefPtr<ByteBufferImpl> wrap(const void*, size_t);
static NonnullRefPtr<ByteBufferImpl> adopt(void*, size_t);
~ByteBufferImpl() { clear(); }
void clear()
{
if (!m_data)
return;
if (m_owned)
kfree(m_data);
m_data = nullptr;
}
u8& operator[](size_t i)
{
ASSERT(i < m_size);
return m_data[i];
}
const u8& operator[](size_t i) const
{
ASSERT(i < m_size);
return m_data[i];
}
bool is_empty() const { return !m_size; }
size_t size() const { return m_size; }
u8* data() { return m_data; }
const u8* data() const { return m_data; }
u8* offset_pointer(int offset) { return m_data + offset; }
const u8* offset_pointer(int offset) const { return m_data + offset; }
void* end_pointer() { return m_data + m_size; }
const void* end_pointer() const { return m_data + m_size; }
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
ASSERT(size <= m_size);
m_size = size;
}
void grow(size_t size);
private:
enum ConstructionMode {
Uninitialized,
Copy,
Wrap,
Adopt
};
explicit ByteBufferImpl(size_t); // For ConstructionMode=Uninitialized
ByteBufferImpl(const void*, size_t, ConstructionMode); // For ConstructionMode=Copy
ByteBufferImpl(void*, size_t, ConstructionMode); // For ConstructionMode=Wrap/Adopt
ByteBufferImpl() {}
u8* m_data { nullptr };
size_t m_size { 0 };
bool m_owned { false };
};
class ByteBuffer {
public:
ByteBuffer() {}
ByteBuffer(std::nullptr_t) {}
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl)
{
}
ByteBuffer(ByteBuffer&& other)
: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
m_impl = move(other.m_impl);
return *this;
}
ByteBuffer& operator=(const ByteBuffer& other)
{
if (this != &other)
m_impl = other.m_impl;
return *this;
}
static ByteBuffer create_uninitialized(size_t size) { return ByteBuffer(ByteBufferImpl::create_uninitialized(size)); }
static ByteBuffer create_zeroed(size_t size) { return ByteBuffer(ByteBufferImpl::create_zeroed(size)); }
static ByteBuffer copy(const void* data, size_t size) { return ByteBuffer(ByteBufferImpl::copy(data, size)); }
static ByteBuffer wrap(const void* data, size_t size) { return ByteBuffer(ByteBufferImpl::wrap(data, size)); }
static ByteBuffer wrap(void* data, size_t size) { return ByteBuffer(ByteBufferImpl::wrap(data, size)); }
static ByteBuffer adopt(void* data, size_t size) { return ByteBuffer(ByteBufferImpl::adopt(data, size)); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
operator bool() const { return !is_null(); }
bool operator!() const { return is_null(); }
bool is_null() const { return m_impl == nullptr; }
u8& operator[](size_t i)
{
ASSERT(m_impl);
return (*m_impl)[i];
}
u8 operator[](size_t i) const
{
ASSERT(m_impl);
return (*m_impl)[i];
}
bool is_empty() const { return !m_impl || m_impl->is_empty(); }
size_t size() const { return m_impl ? m_impl->size() : 0; }
u8* data() { return m_impl ? m_impl->data() : nullptr; }
const u8* data() const { return m_impl ? m_impl->data() : nullptr; }
u8* offset_pointer(int offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
const u8* offset_pointer(int offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
void* end_pointer() { return m_impl ? m_impl->end_pointer() : nullptr; }
const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
ByteBuffer isolated_copy() const
{
if (!m_impl)
return {};
return copy(m_impl->data(), m_impl->size());
}
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice_view(size_t offset, size_t size) const
{
if (is_null())
return {};
// I cannot hand you a slice I don't have
ASSERT(offset + size <= this->size());
return wrap(offset_pointer(offset), size);
}
ByteBuffer slice(size_t offset, size_t size) const
{
if (is_null())
return {};
// I cannot hand you a slice I don't have
ASSERT(offset + size <= this->size());
return copy(offset_pointer(offset), size);
}
void grow(size_t size)
{
if (!m_impl)
m_impl = ByteBufferImpl::create_uninitialized(size);
else
m_impl->grow(size);
}
void append(const void* data, size_t data_size)
{
if (data_size == 0)
return;
ASSERT(data != nullptr);
int old_size = size();
grow(size() + data_size);
__builtin_memcpy(this->data() + old_size, data, data_size);
}
void overwrite(size_t offset, const void* data, size_t data_size)
{
// make sure we're not told to write past the end
ASSERT(offset + data_size <= size());
__builtin_memcpy(this->data() + offset, data, data_size);
}
private:
explicit ByteBuffer(RefPtr<ByteBufferImpl>&& impl)
: m_impl(move(impl))
{
}
RefPtr<ByteBufferImpl> m_impl;
};
inline ByteBufferImpl::ByteBufferImpl(size_t size)
: m_size(size)
{
m_data = static_cast<u8*>(kmalloc(size));
m_owned = true;
}
inline ByteBufferImpl::ByteBufferImpl(const void* data, size_t size, ConstructionMode mode)
: m_size(size)
{
ASSERT(mode == Copy);
m_data = static_cast<u8*>(kmalloc(size));
__builtin_memcpy(m_data, data, size);
m_owned = true;
}
inline ByteBufferImpl::ByteBufferImpl(void* data, size_t size, ConstructionMode mode)
: m_data(static_cast<u8*>(data))
, m_size(size)
{
if (mode == Adopt) {
m_owned = true;
} else if (mode == Wrap) {
m_owned = false;
}
}
inline void ByteBufferImpl::grow(size_t size)
{
ASSERT(size > m_size);
ASSERT(m_owned);
u8* new_data = static_cast<u8*>(kmalloc(size));
__builtin_memcpy(new_data, m_data, m_size);
u8* old_data = m_data;
m_data = new_data;
m_size = size;
kfree(old_data);
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_uninitialized(size_t size)
{
return ::adopt(*new ByteBufferImpl(size));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_zeroed(size_t size)
{
auto buffer = ::adopt(*new ByteBufferImpl(size));
__builtin_memset(buffer->data(), 0, size);
return buffer;
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::copy(const void* data, size_t size)
{
return ::adopt(*new ByteBufferImpl(data, size, Copy));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::wrap(void* data, size_t size)
{
return ::adopt(*new ByteBufferImpl(data, size, Wrap));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::wrap(const void* data, size_t size)
{
return ::adopt(*new ByteBufferImpl(const_cast<void*>(data), size, Wrap));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::adopt(void* data, size_t size)
{
return ::adopt(*new ByteBufferImpl(data, size, Adopt));
}
inline const LogStream& operator<<(const LogStream& stream, const ByteBuffer& value)
{
stream.write((const char*)value.data(), value.size());
return stream;
}
}
using AK::ByteBuffer;