ladybird/Kernel/FileSystem/Inode.cpp
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

212 lines
5.6 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/NonnullRefPtrVector.h>
#include <AK/StringBuilder.h>
#include <Kernel/FileSystem/Inode.h>
#include <Kernel/FileSystem/InodeWatcher.h>
#include <Kernel/Net/LocalSocket.h>
#include <Kernel/VM/InodeVMObject.h>
#include <Kernel/FileSystem/VirtualFileSystem.h>
#include <Kernel/FileSystem/Custody.h>
InlineLinkedList<Inode>& all_inodes()
{
static InlineLinkedList<Inode>* list;
if (!list)
list = new InlineLinkedList<Inode>;
return *list;
}
void Inode::sync()
{
NonnullRefPtrVector<Inode, 32> inodes;
{
InterruptDisabler disabler;
for (auto& inode : all_inodes()) {
if (inode.is_metadata_dirty())
inodes.append(inode);
}
}
for (auto& inode : inodes) {
ASSERT(inode.is_metadata_dirty());
inode.flush_metadata();
}
}
ByteBuffer Inode::read_entire(FileDescription* descriptor) const
{
size_t initial_size = metadata().size ? metadata().size : 4096;
StringBuilder builder(initial_size);
ssize_t nread;
u8 buffer[4096];
off_t offset = 0;
for (;;) {
nread = read_bytes(offset, sizeof(buffer), buffer, descriptor);
ASSERT(nread <= (ssize_t)sizeof(buffer));
if (nread <= 0)
break;
builder.append((const char*)buffer, nread);
offset += nread;
if (nread < (ssize_t)sizeof(buffer))
break;
}
if (nread < 0) {
kprintf("Inode::read_entire: ERROR: %d\n", nread);
return nullptr;
}
return builder.to_byte_buffer();
}
KResultOr<NonnullRefPtr<Custody>> Inode::resolve_as_link(Custody& base, RefPtr<Custody>* out_parent, int options, int symlink_recursion_level) const
{
// The default implementation simply treats the stored
// contents as a path and resolves that. That is, it
// behaves exactly how you would expect a symlink to work.
auto contents = read_entire();
if (!contents) {
if (out_parent)
*out_parent = nullptr;
return KResult(-ENOENT);
}
auto path = StringView(contents.data(), contents.size());
return VFS::the().resolve_path(path, base, out_parent, options, symlink_recursion_level);
}
unsigned Inode::fsid() const
{
return m_fs.fsid();
}
Inode::Inode(FS& fs, unsigned index)
: m_fs(fs)
, m_index(index)
{
all_inodes().append(this);
}
Inode::~Inode()
{
all_inodes().remove(this);
}
void Inode::will_be_destroyed()
{
if (m_metadata_dirty)
flush_metadata();
}
void Inode::inode_contents_changed(off_t offset, ssize_t size, const u8* data)
{
if (m_vmobject)
m_vmobject->inode_contents_changed({}, offset, size, data);
}
void Inode::inode_size_changed(size_t old_size, size_t new_size)
{
if (m_vmobject)
m_vmobject->inode_size_changed({}, old_size, new_size);
}
int Inode::set_atime(time_t)
{
return -ENOTIMPL;
}
int Inode::set_ctime(time_t)
{
return -ENOTIMPL;
}
int Inode::set_mtime(time_t)
{
return -ENOTIMPL;
}
int Inode::increment_link_count()
{
return -ENOTIMPL;
}
int Inode::decrement_link_count()
{
return -ENOTIMPL;
}
void Inode::set_vmobject(VMObject& vmobject)
{
m_vmobject = vmobject.make_weak_ptr();
}
bool Inode::bind_socket(LocalSocket& socket)
{
ASSERT(!m_socket);
m_socket = socket;
return true;
}
bool Inode::unbind_socket()
{
ASSERT(m_socket);
m_socket = nullptr;
return true;
}
void Inode::register_watcher(Badge<InodeWatcher>, InodeWatcher& watcher)
{
LOCKER(m_lock);
ASSERT(!m_watchers.contains(&watcher));
m_watchers.set(&watcher);
}
void Inode::unregister_watcher(Badge<InodeWatcher>, InodeWatcher& watcher)
{
LOCKER(m_lock);
ASSERT(m_watchers.contains(&watcher));
m_watchers.remove(&watcher);
}
void Inode::set_metadata_dirty(bool metadata_dirty)
{
if (m_metadata_dirty == metadata_dirty)
return;
m_metadata_dirty = metadata_dirty;
if (m_metadata_dirty) {
// FIXME: Maybe we should hook into modification events somewhere else, I'm not sure where.
// We don't always end up on this particular code path, for instance when writing to an ext2fs file.
LOCKER(m_lock);
for (auto& watcher : m_watchers) {
watcher->notify_inode_event({}, InodeWatcher::Event::Type::Modified);
}
}
}