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00e13b5b27
That's the standard naming convention, but I didn't follow it when originally creating LibDSP and nobody corrected me, so here I am one year later :^)
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2019-2020, William McPherson <willmcpherson2@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Music.h"
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#include <AK/NonnullRefPtr.h>
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#include <LibDSP/Keyboard.h>
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#include <LibGUI/Frame.h>
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class TrackManager;
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class KeysWidget final : public GUI::Frame {
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C_OBJECT(KeysWidget)
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public:
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virtual ~KeysWidget() override = default;
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static i8 key_code_to_key(int key_code);
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int mouse_note() const;
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private:
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KeysWidget(NonnullRefPtr<DSP::Keyboard>);
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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virtual void mouseup_event(GUI::MouseEvent&) override;
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virtual void mousemove_event(GUI::MouseEvent&) override;
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int note_for_event_position(Gfx::IntPoint const&) const;
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void set_key(i8 key, DSP::Keyboard::Switch);
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NonnullRefPtr<DSP::Keyboard> m_keyboard;
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bool m_mouse_down { false };
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int m_mouse_note { -1 };
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};
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