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31f345fcb0
We want to bring with us the value of DeserializationMemory to Serializable::deserialization_steps() when doing sub serialization.
64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2024, Kenneth Myhra <kennethmyhra@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Point.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Bindings/Serializable.h>
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#include <LibWeb/Forward.h>
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namespace Web::Geometry {
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struct DOMPointInit {
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double x { 0 };
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double y { 0 };
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double z { 0 };
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double w { 1 };
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};
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// https://drafts.fxtf.org/geometry/#dompointreadonly
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class DOMPointReadOnly
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: public Bindings::PlatformObject
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, public Bindings::Serializable {
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WEB_PLATFORM_OBJECT(DOMPointReadOnly, Bindings::PlatformObject);
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JS_DECLARE_ALLOCATOR(DOMPointReadOnly);
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public:
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static JS::NonnullGCPtr<DOMPointReadOnly> construct_impl(JS::Realm&, double x = 0, double y = 0, double z = 0, double w = 1);
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static JS::NonnullGCPtr<DOMPointReadOnly> create(JS::Realm&);
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static JS::NonnullGCPtr<DOMPointReadOnly> from_point(JS::VM&, DOMPointInit const&);
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virtual ~DOMPointReadOnly() override;
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double x() const { return m_x; }
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double y() const { return m_y; }
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double z() const { return m_z; }
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double w() const { return m_w; }
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WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMPoint>> matrix_transform(DOMMatrixInit&) const;
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virtual StringView interface_name() const override { return "DOMPointReadOnly"sv; }
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virtual WebIDL::ExceptionOr<void> serialization_steps(HTML::SerializationRecord&, bool for_storage, HTML::SerializationMemory&) override;
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virtual WebIDL::ExceptionOr<void> deserialization_steps(ReadonlySpan<u32> const&, size_t& position, HTML::DeserializationMemory&) override;
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protected:
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DOMPointReadOnly(JS::Realm&, double x, double y, double z, double w);
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explicit DOMPointReadOnly(JS::Realm&);
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virtual void initialize(JS::Realm&) override;
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double m_x;
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double m_y;
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double m_z;
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double m_w;
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};
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}
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