ladybird/Userland/Libraries/LibGPU
Tim Schumacher ce2f1b845f Everywhere: Mark dependencies of most targets as PRIVATE
Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.

Also included are changes to readd now missing dependencies to tools
that actually need them.
2022-11-01 14:49:09 +00:00
..
CMakeLists.txt Everywhere: Mark dependencies of most targets as PRIVATE 2022-11-01 14:49:09 +00:00
Config.h Everywhere: Fix order of includes and #pragma once 2022-09-18 18:30:05 -07:00
Device.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
DeviceInfo.h LibGL+LibGPU+LibSoftGPU: Report maximum texture size 2022-10-19 22:07:05 +02:00
Driver.cpp Everywhere: Replace uses of __serenity__ with AK_OS_SERENITY 2022-10-10 12:23:12 +02:00
Driver.h LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically 2022-04-06 11:32:24 +02:00
Enums.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Image.h LibGL+LibGPU+LibSoftGPU: Implement GL_GENERATE_MIPMAP 2022-09-11 22:37:07 +01:00
ImageDataLayout.h LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion 2022-08-27 12:28:05 +02:00
ImageFormat.h LibGPU+LibSoftGPU: Add PixelFormat::Intensity 2022-08-27 12:28:05 +02:00
Light.h LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU 2022-04-06 11:32:24 +02:00
LightModelParameters.h LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU 2022-04-06 11:32:24 +02:00
Material.h LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU 2022-04-06 11:32:24 +02:00
RasterizerOptions.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
RasterPosition.h LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU 2022-04-06 11:32:24 +02:00
SamplerConfig.h LibGL+LibSoftGPU: Implement fixed pipeline support for GL_COMBINE 2022-09-11 22:37:07 +01:00
StencilConfiguration.h Libraries: Add missing includes, add namespace qualifiers 2022-09-18 13:27:24 -04:00
TextureUnitConfiguration.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Vertex.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00