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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#include <LibCore/CEventLoop.h>
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#include <LibCore/CTimer.h>
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#include <LibCore/CoreIPCServer.h>
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#include <LibCore/CLocalServer.h>
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#include <stdio.h>
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#include "SimpleEndpoint.h"
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class SimpleIPCServer final :
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public IPC::Server::ConnectionNG<SimpleEndpoint>,
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public SimpleEndpoint {
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C_OBJECT(SimpleIPCServer)
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public:
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SimpleIPCServer(CLocalSocket& socket, int client_id)
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: ConnectionNG(*this, socket, client_id)
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{
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}
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virtual OwnPtr<Simple::ComputeSumResponse> handle(const Simple::ComputeSum& message)
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{
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return make<Simple::ComputeSumResponse>(message.a() + message.b() + message.c());
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}
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};
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int main(int, char**)
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{
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CEventLoop event_loop;
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unlink("/tmp/simple-ipc");
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auto server = CLocalServer::construct();
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server->listen("/tmp/simple-ipc");
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server->on_ready_to_accept = [&] {
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auto client_socket = server->accept();
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ASSERT(client_socket);
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static int next_client_id = 0;
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IPC::Server::new_connection_ng_for_client<SimpleIPCServer>(*client_socket, ++next_client_id);
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};
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return event_loop.exec();
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}
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