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833d444cd8
And use this to return EINTR in various places; some of which we were not handling properly before. This might expose a few bugs in userspace, but should be more compatible with other POSIX systems, and is certainly a little cleaner.
191 lines
4.0 KiB
C++
191 lines
4.0 KiB
C++
#include <Kernel/Devices/SB16.h>
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#include <Kernel/IO.h>
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#include <Kernel/Thread.h>
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#include <Kernel/VM/MemoryManager.h>
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//#define SB16_DEBUG
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enum class SampleFormat : u8 {
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Signed = 0x10,
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Stereo = 0x20,
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};
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const u16 DSP_READ = 0x22A;
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const u16 DSP_WRITE = 0x22C;
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const u16 DSP_STATUS = 0x22E;
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const u16 DSP_R_ACK = 0x22F;
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/* Write a value to the DSP write register */
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void SB16::dsp_write(u8 value)
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{
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while (IO::in8(DSP_WRITE) & 0x80) {
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;
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}
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IO::out8(DSP_WRITE, value);
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}
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/* Reads the value of the DSP read register */
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u8 SB16::dsp_read()
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{
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while (!(IO::in8(DSP_STATUS) & 0x80)) {
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;
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}
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return IO::in8(DSP_READ);
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}
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/* Changes the sample rate of sound output */
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void SB16::set_sample_rate(uint16_t hz)
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{
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dsp_write(0x41); // output
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dsp_write((u8)(hz >> 8));
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dsp_write((u8)hz);
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dsp_write(0x42); // input
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dsp_write((u8)(hz >> 8));
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dsp_write((u8)hz);
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}
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static SB16* s_the;
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SB16::SB16()
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: IRQHandler(5)
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, CharacterDevice(42, 42) // ### ?
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{
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s_the = this;
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initialize();
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}
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SB16::~SB16()
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{
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}
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SB16& SB16::the()
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{
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return *s_the;
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}
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void SB16::initialize()
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{
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IO::out8(0x226, 1);
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IO::delay();
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IO::out8(0x226, 0);
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auto data = dsp_read();
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if (data != 0xaa) {
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kprintf("SB16: sb not ready");
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return;
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}
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// Get the version info
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dsp_write(0xe1);
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m_major_version = dsp_read();
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auto vmin = dsp_read();
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kprintf("SB16: found version %d.%d\n", m_major_version, vmin);
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enable_irq();
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}
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bool SB16::can_read(FileDescription&) const
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{
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return false;
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}
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ssize_t SB16::read(FileDescription&, u8*, ssize_t)
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{
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return 0;
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}
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void SB16::dma_start(uint32_t length)
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{
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const auto addr = m_dma_buffer_page->paddr().get();
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const u8 channel = 5; // 16-bit samples use DMA channel 5 (on the master DMA controller)
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const u8 mode = 0;
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// Disable the DMA channel
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IO::out8(0xd4, 4 + (channel % 4));
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// Clear the byte pointer flip-flop
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IO::out8(0xd8, 0);
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// Write the DMA mode for the transfer
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IO::out8(0xd6, (channel % 4) | mode);
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// Write the offset of the buffer
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u16 offset = (addr / 2) % 65536;
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IO::out8(0xc4, (u8)offset);
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IO::out8(0xc4, (u8)(offset >> 8));
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// Write the transfer length
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IO::out8(0xc6, (u8)(length - 1));
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IO::out8(0xc6, (u8)((length - 1) >> 8));
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// Write the buffer
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IO::out8(0x8b, addr >> 16);
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// Enable the DMA channel
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IO::out8(0xd4, (channel % 4));
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}
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void SB16::handle_irq()
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{
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// Stop sound output ready for the next block.
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dsp_write(0xd5);
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IO::in8(DSP_STATUS); // 8 bit interrupt
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if (m_major_version >= 4)
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IO::in8(DSP_R_ACK); // 16 bit interrupt
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m_interrupted = true;
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}
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void SB16::wait_for_irq()
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{
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// Well, we have no way of knowing how much got written. So just hope all of
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// it did, even if we're interrupted.
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(void)current->block_until("Interrupting", [this] {
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return m_interrupted;
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});
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}
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ssize_t SB16::write(FileDescription&, const u8* data, ssize_t length)
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{
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if (!m_dma_buffer_page)
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m_dma_buffer_page = MM.allocate_supervisor_physical_page();
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#ifdef SB16_DEBUG
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kprintf("SB16: Writing buffer of %d bytes\n", length);
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#endif
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ASSERT(length <= PAGE_SIZE);
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const int BLOCK_SIZE = 32 * 1024;
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if (length > BLOCK_SIZE) {
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return -ENOSPC;
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}
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u8 mode = (u8)SampleFormat::Signed | (u8)SampleFormat::Stereo;
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disable_irq();
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const int sample_rate = 44100;
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set_sample_rate(sample_rate);
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memcpy(m_dma_buffer_page->paddr().as_ptr(), data, length);
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dma_start(length);
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// 16-bit single-cycle output.
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// FIXME: Implement auto-initialized output.
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u8 command = 0xb0;
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u16 sample_count = length / sizeof(i16);
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if (mode & (u8)SampleFormat::Stereo)
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sample_count /= 2;
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sample_count -= 1;
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dsp_write(command);
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dsp_write(mode);
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dsp_write((u8)sample_count);
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dsp_write((u8)(sample_count >> 8));
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m_interrupted = false;
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enable_irq();
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wait_for_irq();
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return length;
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}
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