ladybird/Userland/Libraries/LibGfx/MedianCut.cpp
Lucas CHOLLET 1ba8a6f80f LibGfx: Add an implementation of the MedianCut algorithm
This is useful to find the best matching color palette from an existing
bitmap. It can be used in PixelPaint but also in encoders of old image
formats that only support indexed colors e.g. GIF.
2024-05-18 18:30:07 +02:00

186 lines
5.1 KiB
C++

/*
* Copyright (c) 2024, Lucas Chollet <lucas.chollet@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/QuickSort.h>
#include <AK/Statistics.h>
#include <LibGfx/MedianCut.h>
namespace Gfx {
namespace {
using Bucket = Vector<ARGB32>;
using Buckets = Vector<Bucket>;
void sort_along_color(Bucket& bucket, u8 color_index)
{
auto less_than = [=](ARGB32 first, ARGB32 second) {
auto const first_color = Color::from_argb(first);
auto const second_color = Color::from_argb(second);
switch (color_index) {
case 0:
return first_color.red() < second_color.red();
case 1:
return first_color.green() < second_color.green();
case 2:
return first_color.blue() < second_color.blue();
default:
VERIFY_NOT_REACHED();
}
};
AK::quick_sort(bucket, less_than);
}
template<typename T>
struct MaxAndIndex {
T maximum;
u32 index;
};
template<typename T, class GreaterThan>
MaxAndIndex<T> max_and_index(Span<T> values, GreaterThan greater_than)
{
VERIFY(values.size() != 0);
u32 max_index = 0;
RemoveCV<T> max_value = values[0];
for (u32 i = 0; i < values.size(); ++i) {
if (greater_than(values[i], max_value)) {
max_value = values[i];
max_index = i;
}
}
return { max_value, max_index };
}
ErrorOr<void> split_bucket(Buckets& buckets, u32 index_to_split_at, u8 color_index)
{
auto& to_split = buckets[index_to_split_at];
sort_along_color(to_split, color_index);
Bucket new_bucket {};
auto const middle = to_split.size() / 2;
auto const span_to_move = to_split.span().slice(middle);
// FIXME: Make Vector::try_extend() take a span
for (u32 i = 0; i < span_to_move.size(); ++i)
TRY(new_bucket.try_append(span_to_move[i]));
to_split.remove(middle, span_to_move.size());
TRY(buckets.try_append(move(new_bucket)));
return {};
}
struct IndexAndChannel {
u32 bucket_index {};
float score {};
u8 color_index {};
};
ErrorOr<Optional<IndexAndChannel>> find_largest_bucket(Buckets const& buckets)
{
Vector<IndexAndChannel> bucket_stats {};
for (u32 i = 0; i < buckets.size(); ++i) {
auto const& bucket = buckets[i];
if (bucket.size() == 1)
continue;
Statistics<u32> red {};
Statistics<u32> green {};
Statistics<u32> blue {};
for (auto const argb : bucket) {
auto const color = Color::from_argb(argb);
red.add(color.red());
green.add(color.green());
blue.add(color.blue());
}
Array const variances = { red.variance(), green.variance(), blue.variance() };
auto const stats = max_and_index(variances.span(), [](auto a, auto b) { return a > b; });
TRY(bucket_stats.try_append({ i, stats.maximum, static_cast<u8>(stats.index) }));
}
if (bucket_stats.size() == 0)
return OptionalNone {};
return bucket_stats[max_and_index(bucket_stats.span(), [](auto a, auto b) { return a.score > b.score; }).index];
}
ErrorOr<void> split_largest_bucket(Buckets& buckets)
{
if (auto const bucket_info = TRY(find_largest_bucket(buckets)); bucket_info.has_value())
TRY(split_bucket(buckets, bucket_info->bucket_index, bucket_info->color_index));
return {};
}
ErrorOr<ColorPalette> color_palette_from_buckets(Buckets const& buckets)
{
Vector<Color> palette;
HashMap<Color, ColorPalette::ColorAndIndex> conversion_table;
for (auto const& bucket : buckets) {
u32 average_r {};
u32 average_g {};
u32 average_b {};
for (auto const argb : bucket) {
auto const color = Color::from_argb(argb);
average_r += color.red();
average_g += color.green();
average_b += color.blue();
}
auto const bucket_size = bucket.size();
auto const average_color = Color(
round_to<u32>(static_cast<double>(average_r) / bucket_size),
round_to<u32>(static_cast<double>(average_g) / bucket_size),
round_to<u32>(static_cast<double>(average_b) / bucket_size));
TRY(palette.try_append(average_color));
for (auto const color : bucket)
TRY(conversion_table.try_set(Color::from_argb(color), { average_color, palette.size() - 1 }));
}
return ColorPalette { move(palette), move(conversion_table) };
}
}
ErrorOr<ColorPalette> median_cut(Bitmap const& bitmap, u16 palette_size)
{
HashTable<ARGB32> color_set;
for (auto color : bitmap)
TRY(color_set.try_set(color));
Vector<ARGB32> first_bucket;
TRY(first_bucket.try_ensure_capacity(color_set.size()));
for (auto const color : color_set)
first_bucket.append(color);
Buckets bucket_list;
TRY(bucket_list.try_append(first_bucket));
u16 old_bucket_size = 0;
while (bucket_list.size() > old_bucket_size && bucket_list.size() < palette_size) {
old_bucket_size = bucket_list.size();
TRY(split_largest_bucket(bucket_list));
}
return color_palette_from_buckets(bucket_list);
}
}