ladybird/Userland/Libraries/LibImageDecoderClient/Client.h
Andrew Kaster 1c3f11a5a6 Userland: Remove remaining callers of synchronous ImageDecoder API
Most of these now just await the image decoding, equivalent (ish) to
the old behavior. A more async-aware refactor should happen some time
in the future.
2024-04-23 12:32:04 -06:00

51 lines
1.5 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <ImageDecoder/ImageDecoderClientEndpoint.h>
#include <ImageDecoder/ImageDecoderServerEndpoint.h>
#include <LibCore/Promise.h>
#include <LibIPC/ConnectionToServer.h>
namespace ImageDecoderClient {
struct Frame {
NonnullRefPtr<Gfx::Bitmap> bitmap;
u32 duration { 0 };
};
struct DecodedImage {
bool is_animated { false };
Gfx::FloatPoint scale { 1, 1 };
u32 loop_count { 0 };
Vector<Frame> frames;
};
class Client final
: public IPC::ConnectionToServer<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>
, public ImageDecoderClientEndpoint {
IPC_CLIENT_CONNECTION(Client, "/tmp/session/%sid/portal/image"sv);
public:
Client(NonnullOwnPtr<Core::LocalSocket>);
NonnullRefPtr<Core::Promise<DecodedImage>> decode_image(ReadonlyBytes, Function<ErrorOr<void>(DecodedImage&)> on_resolved, Function<void(Error&)> on_rejected, Optional<Gfx::IntSize> ideal_size = {}, Optional<ByteString> mime_type = {});
Function<void()> on_death;
private:
virtual void die() override;
virtual void did_decode_image(i64 image_id, bool is_animated, u32 loop_count, Vector<Gfx::ShareableBitmap> const& bitmaps, Vector<u32> const& durations, Gfx::FloatPoint scale) override;
virtual void did_fail_to_decode_image(i64 image_id, String const& error_message) override;
HashMap<i64, NonnullRefPtr<Core::Promise<DecodedImage>>> m_pending_decoded_images;
};
}