ladybird/Userland/Libraries/LibWeb/DOM/AbstractRange.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

39 lines
992 B
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/AbstractRangePrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/DOM/AbstractRange.h>
#include <LibWeb/DOM/Document.h>
namespace Web::DOM {
AbstractRange::AbstractRange(Node& start_container, WebIDL::UnsignedLong start_offset, Node& end_container, WebIDL::UnsignedLong end_offset)
: Bindings::PlatformObject(start_container.realm())
, m_start_container(start_container)
, m_start_offset(start_offset)
, m_end_container(end_container)
, m_end_offset(end_offset)
{
}
AbstractRange::~AbstractRange() = default;
void AbstractRange::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(AbstractRange);
}
void AbstractRange::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_start_container);
visitor.visit(m_end_container);
}
}