ladybird/Userland/Libraries/LibWeb/SVG/SVGMaskElement.cpp
Andreas Kling c0d7f748ed LibWeb: Avoid FlyString lookups when setting IDL interface prototypes
This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
2024-03-16 16:35:54 +01:00

63 lines
1.8 KiB
C++

/*
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/SVGMaskElementPrototype.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/SVGMaskElement.h>
namespace Web::SVG {
JS_DEFINE_ALLOCATOR(SVGMaskElement);
SVGMaskElement::SVGMaskElement(DOM::Document& document, DOM::QualifiedName tag_name)
: SVGGraphicsElement(document, move(tag_name))
{
}
SVGMaskElement::~SVGMaskElement() = default;
void SVGMaskElement::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGMaskElement);
}
JS::GCPtr<Layout::Node> SVGMaskElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties>)
{
// Masks are handled as a special case in the TreeBuilder.
return nullptr;
}
void SVGMaskElement::attribute_changed(FlyString const& name, Optional<String> const& value)
{
SVGGraphicsElement::attribute_changed(name, value);
if (name == AttributeNames::maskUnits) {
m_mask_units = AttributeParser::parse_units(value.value_or(String {}));
} else if (name == AttributeNames::maskContentUnits) {
m_mask_content_units = AttributeParser::parse_units(value.value_or(String {}));
}
}
MaskContentUnits SVGMaskElement::mask_content_units() const
{
return m_mask_content_units.value_or(MaskContentUnits::UserSpaceOnUse);
}
MaskUnits SVGMaskElement::mask_units() const
{
return m_mask_units.value_or(MaskUnits::ObjectBoundingBox);
}
CSSPixelRect SVGMaskElement::resolve_masking_area(CSSPixelRect const& mask_target) const
{
// TODO: Resolve this based on the x, y, width, and height of the mask.
return mask_target.inflated(mask_target.size().scaled(CSSPixels(2) / 10));
}
}