ladybird/Userland/Libraries/LibWeb/SVG/SVGUseElement.cpp
Andreas Kling f4bdf56212 LibWeb: Rename Element::shadow_root_internal() to shadow_root()
And let the old shadow_root(), which was only supposed to be used by
bindings, be called shadow_root_for_bindings() instead.

This makes it much easier to read DOM code, and we don't have to worry
about when to use shadow_root_internal() or why.
2024-06-25 19:22:35 +02:00

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/*
* Copyright (c) 2023, Preston Taylor <95388976+PrestonLTaylor@users.noreply.github.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/SVGUseElementPrototype.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/ElementFactory.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/ShadowRoot.h>
#include <LibWeb/Layout/Box.h>
#include <LibWeb/Layout/SVGGraphicsBox.h>
#include <LibWeb/Namespace.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/SVGSVGElement.h>
#include <LibWeb/SVG/SVGUseElement.h>
namespace Web::SVG {
JS_DEFINE_ALLOCATOR(SVGUseElement);
SVGUseElement::SVGUseElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGraphicsElement(document, qualified_name)
{
}
void SVGUseElement::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGUseElement);
// The shadow tree is open (inspectable by script), but read-only.
auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm, document(), *this, Bindings::ShadowRootMode::Open);
// The user agent must create a use-element shadow tree whose host is the use element itself
set_shadow_root(shadow_root);
m_document_observer = realm.heap().allocate<DOM::DocumentObserver>(realm, realm, document());
m_document_observer->set_document_completely_loaded([this]() {
clone_element_tree_as_our_shadow_tree(referenced_element());
});
}
void SVGUseElement::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
SVGURIReferenceMixin::visit_edges(visitor);
visitor.visit(m_document_observer);
}
void SVGUseElement::attribute_changed(FlyString const& name, Optional<String> const& value)
{
Base::attribute_changed(name, value);
// https://svgwg.org/svg2-draft/struct.html#UseLayout
if (name == SVG::AttributeNames::x) {
m_x = AttributeParser::parse_coordinate(value.value_or(String {}));
} else if (name == SVG::AttributeNames::y) {
m_y = AttributeParser::parse_coordinate(value.value_or(String {}));
} else if (name == SVG::AttributeNames::href || name == "xlink:href"_fly_string) {
m_referenced_id = parse_id_from_href(value.value_or(String {}));
clone_element_tree_as_our_shadow_tree(referenced_element());
}
}
Optional<FlyString> SVGUseElement::parse_id_from_href(StringView href)
{
auto id_seperator = href.find('#');
if (!id_seperator.has_value()) {
return {};
}
auto id = href.substring_view(id_seperator.value() + 1);
return MUST(FlyString::from_utf8(id));
}
Gfx::AffineTransform SVGUseElement::element_transform() const
{
// The x and y properties define an additional transformation (translate(x,y), where x and y represent the computed value of the corresponding property)
// to be applied to the use element, after any transformations specified with other properties
return Base::element_transform().translate(m_x.value_or(0), m_y.value_or(0));
}
void SVGUseElement::inserted()
{
Base::inserted();
}
void SVGUseElement::svg_element_changed(SVGElement& svg_element)
{
auto to_clone = referenced_element();
if (!to_clone) {
return;
}
// NOTE: We need to check the ancestor because attribute_changed of a child doesn't call children_changed on the parent(s)
if (to_clone == &svg_element || to_clone->is_ancestor_of(svg_element)) {
clone_element_tree_as_our_shadow_tree(to_clone);
}
}
void SVGUseElement::svg_element_removed(SVGElement& svg_element)
{
if (!m_referenced_id.has_value()) {
return;
}
if (AK::StringUtils::matches(svg_element.get_attribute_value("id"_fly_string), m_referenced_id.value())) {
shadow_root()->remove_all_children();
}
}
JS::GCPtr<DOM::Element> SVGUseElement::referenced_element()
{
if (!m_referenced_id.has_value()) {
return nullptr;
}
// FIXME: Support loading of external svg documents
return document().get_element_by_id(m_referenced_id.value());
}
// https://svgwg.org/svg2-draft/struct.html#UseShadowTree
void SVGUseElement::clone_element_tree_as_our_shadow_tree(Element* to_clone) const
{
const_cast<DOM::ShadowRoot&>(*shadow_root()).remove_all_children();
if (to_clone && is_valid_reference_element(to_clone)) {
// The use element references another element, a copy of which is rendered in place of the use in the document.
auto cloned_reference_node = MUST(to_clone->clone_node(nullptr, true));
const_cast<DOM::ShadowRoot&>(*shadow_root()).append_child(cloned_reference_node).release_value_but_fixme_should_propagate_errors();
}
}
bool SVGUseElement::is_valid_reference_element(Element* reference_element) const
{
// If the referenced element that results from resolving the URL is not an SVG element, then the reference is invalid and the use element is in error.
// If the referenced element is a (shadow-including) ancestor of the use element, then this is an invalid circular reference and the use element is in error.
return reference_element->is_svg_element() && !reference_element->is_ancestor_of(*this);
}
// https://www.w3.org/TR/SVG11/shapes.html#RectElementXAttribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGUseElement::x() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_x.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_x.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#RectElementYAttribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGUseElement::y() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_y.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_y.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
JS::NonnullGCPtr<SVGAnimatedLength> SVGUseElement::width() const
{
// FIXME: Implement this properly.
return SVGAnimatedLength::create(realm(), SVGLength::create(realm(), 0, 0), SVGLength::create(realm(), 0, 0));
}
JS::NonnullGCPtr<SVGAnimatedLength> SVGUseElement::height() const
{
// FIXME: Implement this properly.
return SVGAnimatedLength::create(realm(), SVGLength::create(realm(), 0, 0), SVGLength::create(realm(), 0, 0));
}
// https://svgwg.org/svg2-draft/struct.html#TermInstanceRoot
JS::GCPtr<SVGElement> SVGUseElement::instance_root() const
{
return const_cast<DOM::ShadowRoot&>(*shadow_root()).first_child_of_type<SVGElement>();
}
JS::GCPtr<SVGElement> SVGUseElement::animated_instance_root() const
{
return instance_root();
}
JS::GCPtr<Layout::Node> SVGUseElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
{
return heap().allocate_without_realm<Layout::SVGGraphicsBox>(document(), *this, move(style));
}
}