ladybird/Userland/Libraries/LibGUI/Progressbar.h
Lenny Maiorani fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00

83 lines
1.8 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Frame.h>
namespace GUI {
class Progressbar : public Frame {
C_OBJECT(Progressbar)
public:
virtual ~Progressbar() override = default;
void set_range(int min, int max);
void set_min(int min) { set_range(min, max()); }
void set_max(int max) { set_range(min(), max); }
void set_value(int);
int value() const { return m_value; }
int min() const { return m_min; }
int max() const { return m_max; }
void set_orientation(Orientation value);
Orientation orientation() const { return m_orientation; }
String text() const { return m_text; }
void set_text(String text) { m_text = move(text); }
enum Format {
NoText,
Percentage,
ValueSlashMax
};
Format format() const { return m_format; }
void set_format(Format format) { m_format = format; }
protected:
Progressbar(Orientation = Orientation::Horizontal);
virtual void paint_event(PaintEvent&) override;
private:
Format m_format { Percentage };
int m_min { 0 };
int m_max { 100 };
int m_value { 0 };
String m_text;
Orientation m_orientation { Orientation::Horizontal };
};
class VerticalProgressbar final : public Progressbar {
C_OBJECT(VerticalProgressbar);
public:
virtual ~VerticalProgressbar() override = default;
private:
VerticalProgressbar()
: Progressbar(Orientation::Vertical)
{
}
};
class HorizontalProgressbar final : public Progressbar {
C_OBJECT(HorizontalProgressbar);
public:
virtual ~HorizontalProgressbar() override = default;
private:
HorizontalProgressbar()
: Progressbar(Orientation::Horizontal)
{
}
};
}