mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-01-06 11:09:05 +03:00
6e19ab2bbc
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
216 lines
6.0 KiB
C++
216 lines
6.0 KiB
C++
/*
|
|
* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
|
|
* Copyright (c) 2022, the SerenityOS developers.
|
|
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include "CardPainter.h"
|
|
#include <LibConfig/Client.h>
|
|
#include <LibGfx/Font/Font.h>
|
|
#include <LibGfx/Font/FontDatabase.h>
|
|
|
|
namespace Cards {
|
|
|
|
CardPainter& CardPainter::the()
|
|
{
|
|
static CardPainter s_card_painter;
|
|
return s_card_painter;
|
|
}
|
|
|
|
CardPainter::CardPainter()
|
|
{
|
|
m_background_image_path = Config::read_string("Games"sv, "Cards"sv, "CardBackImage"sv, "/res/icons/cards/buggie-deck.png"sv);
|
|
}
|
|
|
|
static constexpr Gfx::CharacterBitmap s_diamond {
|
|
" # "
|
|
" ### "
|
|
" ##### "
|
|
" ####### "
|
|
"#########"
|
|
" ####### "
|
|
" ##### "
|
|
" ### "
|
|
" # "sv,
|
|
9, 9
|
|
};
|
|
|
|
static constexpr Gfx::CharacterBitmap s_heart {
|
|
" # # "
|
|
" ### ### "
|
|
"#########"
|
|
"#########"
|
|
"#########"
|
|
" ####### "
|
|
" ##### "
|
|
" ### "
|
|
" # "sv,
|
|
9, 9
|
|
};
|
|
|
|
static constexpr Gfx::CharacterBitmap s_spade {
|
|
" # "
|
|
" ### "
|
|
" ##### "
|
|
" ####### "
|
|
"#########"
|
|
"#########"
|
|
" ## # ## "
|
|
" ### "
|
|
" ### "sv,
|
|
9, 9
|
|
};
|
|
|
|
static constexpr Gfx::CharacterBitmap s_club {
|
|
" ### "
|
|
" ##### "
|
|
" ##### "
|
|
" ## ### ## "
|
|
"###########"
|
|
"###########"
|
|
"#### # ####"
|
|
" ## ### ## "
|
|
" ### "sv,
|
|
11, 9
|
|
};
|
|
|
|
NonnullRefPtr<Gfx::Bitmap> CardPainter::card_front(Suit suit, Rank rank)
|
|
{
|
|
auto suit_id = to_underlying(suit);
|
|
auto rank_id = to_underlying(rank);
|
|
|
|
auto& existing_bitmap = m_cards[suit_id][rank_id];
|
|
if (!existing_bitmap.is_null())
|
|
return *existing_bitmap;
|
|
|
|
m_cards[suit_id][rank_id] = create_card_bitmap();
|
|
paint_card_front(*m_cards[suit_id][rank_id], suit, rank);
|
|
|
|
return *m_cards[suit_id][rank_id];
|
|
}
|
|
|
|
NonnullRefPtr<Gfx::Bitmap> CardPainter::card_back()
|
|
{
|
|
if (!m_card_back.is_null())
|
|
return *m_card_back;
|
|
|
|
m_card_back = create_card_bitmap();
|
|
paint_card_back(*m_card_back);
|
|
|
|
return *m_card_back;
|
|
}
|
|
|
|
NonnullRefPtr<Gfx::Bitmap> CardPainter::card_front_inverted(Suit suit, Rank rank)
|
|
{
|
|
auto suit_id = to_underlying(suit);
|
|
auto rank_id = to_underlying(rank);
|
|
|
|
auto& existing_bitmap = m_cards_inverted[suit_id][rank_id];
|
|
if (!existing_bitmap.is_null())
|
|
return *existing_bitmap;
|
|
|
|
m_cards_inverted[suit_id][rank_id] = create_card_bitmap();
|
|
paint_inverted_card(*m_cards_inverted[suit_id][rank_id], card_front(suit, rank));
|
|
|
|
return *m_cards_inverted[suit_id][rank_id];
|
|
}
|
|
|
|
NonnullRefPtr<Gfx::Bitmap> CardPainter::card_back_inverted()
|
|
{
|
|
if (!m_card_back_inverted.is_null())
|
|
return *m_card_back_inverted;
|
|
|
|
m_card_back_inverted = create_card_bitmap();
|
|
paint_inverted_card(card_back(), *m_card_back_inverted);
|
|
|
|
return *m_card_back_inverted;
|
|
}
|
|
|
|
void CardPainter::set_background_image_path(DeprecatedString path)
|
|
{
|
|
if (m_background_image_path == path)
|
|
return;
|
|
|
|
m_background_image_path = path;
|
|
if (!m_card_back.is_null())
|
|
paint_card_back(*m_card_back);
|
|
if (!m_card_back_inverted.is_null())
|
|
paint_inverted_card(*m_card_back_inverted, *m_card_back);
|
|
}
|
|
|
|
NonnullRefPtr<Gfx::Bitmap> CardPainter::create_card_bitmap()
|
|
{
|
|
return Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, { Card::width, Card::height }).release_value_but_fixme_should_propagate_errors();
|
|
}
|
|
|
|
void CardPainter::paint_card_front(Gfx::Bitmap& bitmap, Cards::Suit suit, Cards::Rank rank)
|
|
{
|
|
auto const suit_color = (suit == Suit::Diamonds || suit == Suit::Hearts) ? Color::Red : Color::Black;
|
|
|
|
auto const& suit_symbol = [&]() -> Gfx::CharacterBitmap const& {
|
|
switch (suit) {
|
|
case Suit::Diamonds:
|
|
return s_diamond;
|
|
case Suit::Clubs:
|
|
return s_club;
|
|
case Suit::Spades:
|
|
return s_spade;
|
|
case Suit::Hearts:
|
|
return s_heart;
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}();
|
|
|
|
Gfx::Painter painter { bitmap };
|
|
auto paint_rect = bitmap.rect();
|
|
auto& font = Gfx::FontDatabase::default_font().bold_variant();
|
|
|
|
painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, Card::card_radius);
|
|
paint_rect.shrink(2, 2);
|
|
painter.fill_rect_with_rounded_corners(paint_rect, Color::White, Card::card_radius - 1);
|
|
|
|
paint_rect.set_height(paint_rect.height() / 2);
|
|
paint_rect.shrink(10, 6);
|
|
|
|
auto text_rect = Gfx::IntRect { 4, 6, font.width("10"sv), font.glyph_height() };
|
|
painter.draw_text(text_rect, card_rank_label(rank), font, Gfx::TextAlignment::Center, suit_color);
|
|
|
|
painter.draw_bitmap(
|
|
{ text_rect.x() + (text_rect.width() - suit_symbol.size().width()) / 2, text_rect.bottom() + 5 },
|
|
suit_symbol, suit_color);
|
|
|
|
for (int y = Card::height / 2; y < Card::height; ++y) {
|
|
for (int x = 0; x < Card::width; ++x) {
|
|
bitmap.set_pixel(x, y, bitmap.get_pixel(Card::width - x - 1, Card::height - y - 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CardPainter::paint_card_back(Gfx::Bitmap& bitmap)
|
|
{
|
|
Gfx::Painter painter { bitmap };
|
|
auto paint_rect = bitmap.rect();
|
|
painter.clear_rect(paint_rect, Gfx::Color::Transparent);
|
|
|
|
painter.fill_rect_with_rounded_corners(paint_rect, Color::Black, Card::card_radius);
|
|
auto inner_paint_rect = paint_rect.shrunken(2, 2);
|
|
painter.fill_rect_with_rounded_corners(inner_paint_rect, Color::White, Card::card_radius - 1);
|
|
|
|
auto image = Gfx::Bitmap::try_load_from_file(m_background_image_path).release_value_but_fixme_should_propagate_errors();
|
|
painter.blit({ (bitmap.width() - image->width()) / 2, (bitmap.height() - image->height()) / 2 }, image, image->rect());
|
|
}
|
|
|
|
void CardPainter::paint_inverted_card(Gfx::Bitmap& bitmap, Gfx::Bitmap const& source_to_invert)
|
|
{
|
|
Gfx::Painter painter { bitmap };
|
|
painter.clear_rect(bitmap.rect(), Gfx::Color::Transparent);
|
|
painter.blit_filtered({ 0, 0 }, source_to_invert, source_to_invert.rect(), [&](Color color) {
|
|
return color.inverted();
|
|
});
|
|
}
|
|
|
|
}
|