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0dc9af5f7e
Also run it across the whole tree to get everything using the One True Style. We don't yet run this in an automated fashion as it's a little slow, but there is a snippet to do so in makeall.sh.
296 lines
6.1 KiB
C++
296 lines
6.1 KiB
C++
#pragma once
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#ifdef KERNEL
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# include <Kernel/StdLib.h>
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#else
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# include <stdlib.h>
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# include <string.h>
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#endif
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#define UNUSED_PARAM(x) (void)x
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#include <AK/Types.h>
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#ifndef KERNEL
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extern "C" void* mmx_memcpy(void* to, const void* from, size_t);
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#endif
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[[gnu::always_inline]] inline void fast_dword_copy(dword* dest, const dword* src, size_t count)
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{
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#ifndef KERNEL
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if (count >= 256) {
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mmx_memcpy(dest, src, count * sizeof(count));
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return;
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}
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#endif
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asm volatile(
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"rep movsl\n"
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: "=S"(src), "=D"(dest), "=c"(count)
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: "S"(src), "D"(dest), "c"(count)
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: "memory");
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}
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[[gnu::always_inline]] inline void fast_dword_fill(dword* dest, dword value, size_t count)
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{
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asm volatile(
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"rep stosl\n"
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: "=D"(dest), "=c"(count)
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: "D"(dest), "c"(count), "a"(value)
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: "memory");
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}
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inline constexpr dword round_up_to_power_of_two(dword value, dword power_of_two)
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{
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return ((value - 1) & ~(power_of_two - 1)) + power_of_two;
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}
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namespace AK {
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template<typename T>
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inline T min(const T& a, const T& b)
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{
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return a < b ? a : b;
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}
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template<typename T>
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inline T max(const T& a, const T& b)
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{
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return a < b ? b : a;
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}
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template<typename T, typename U>
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static inline T ceil_div(T a, U b)
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{
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static_assert(sizeof(T) == sizeof(U));
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T result = a / b;
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if ((a % b) != 0)
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++result;
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return result;
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}
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#ifdef __clang__
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# pragma clang diagnostic push
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# pragma clang diagnostic ignored "-Wconsumed"
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#endif
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template<typename T>
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T&& move(T& arg)
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{
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return static_cast<T&&>(arg);
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}
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#ifdef __clang__
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# pragma clang diagnostic pop
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#endif
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template<typename T>
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struct Identity {
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typedef T Type;
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};
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template<class T>
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constexpr T&& forward(typename Identity<T>::Type& param)
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{
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return static_cast<T&&>(param);
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}
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template<typename T, typename U>
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T exchange(T& a, U&& b)
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{
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T tmp = move(a);
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a = move(b);
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return tmp;
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}
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template<typename T, typename U>
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void swap(T& a, U& b)
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{
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U tmp = move((U&)a);
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a = (T &&) move(b);
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b = move(tmp);
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}
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template<bool B, class T = void>
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struct EnableIf {
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};
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template<class T>
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struct EnableIf<true, T> {
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typedef T Type;
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};
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template<class T>
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struct RemoveConst {
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typedef T Type;
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};
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template<class T>
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struct RemoveConst<const T> {
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typedef T Type;
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};
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template<class T>
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struct RemoveVolatile {
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typedef T Type;
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};
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template<class T>
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struct RemoveVolatile<const T> {
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typedef T Type;
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};
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template<class T>
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struct RemoveCV {
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typedef typename RemoveVolatile<typename RemoveConst<T>::Type>::Type Type;
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};
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template<class T, T v>
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struct IntegralConstant {
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static constexpr T value = v;
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typedef T ValueType;
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typedef IntegralConstant Type;
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constexpr operator ValueType() const { return value; }
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constexpr ValueType operator()() const { return value; }
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};
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typedef IntegralConstant<bool, false> FalseType;
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typedef IntegralConstant<bool, true> TrueType;
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template<class T>
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struct __IsPointerHelper : FalseType {
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};
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template<class T>
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struct __IsPointerHelper<T*> : TrueType {
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};
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template<class T>
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struct IsPointer : __IsPointerHelper<typename RemoveCV<T>::Type> {
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};
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template<class>
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struct IsFunction : FalseType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...)> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...)> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) const> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) const> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) volatile> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) volatile> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) const volatile> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) const volatile> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...)&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...)&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) const&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) const&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) volatile&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) volatile&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) const volatile&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) const volatile&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) &&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) &&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) const&&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) const&&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) volatile&&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) volatile&&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args...) const volatile&&> : TrueType {
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};
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template<class Ret, class... Args>
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struct IsFunction<Ret(Args..., ...) const volatile&&> : TrueType {
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};
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template<class T>
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struct IsRvalueReference : FalseType {
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};
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template<class T>
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struct IsRvalueReference<T&&> : TrueType {
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};
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template<class T>
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struct RemovePointer {
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typedef T Type;
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};
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template<class T>
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struct RemovePointer<T*> {
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typedef T Type;
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};
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template<class T>
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struct RemovePointer<T* const> {
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typedef T Type;
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};
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template<class T>
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struct RemovePointer<T* volatile> {
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typedef T Type;
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};
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template<class T>
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struct RemovePointer<T* const volatile> {
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typedef T Type;
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};
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template<typename T, typename U>
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struct IsSame {
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enum {
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value = 0
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};
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};
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template<typename T>
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struct IsSame<T, T> {
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enum {
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value = 1
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};
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};
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}
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using AK::ceil_div;
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using AK::exchange;
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using AK::forward;
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using AK::IsSame;
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using AK::max;
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using AK::min;
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using AK::move;
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using AK::swap;
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