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977863ea07
This will allow you us to implement special behavior when Ctrl+clicking a button.
134 lines
5.4 KiB
C++
134 lines
5.4 KiB
C++
/*
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* Copyright (c) 2020-2020, William McPherson <willmcpherson2@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "SamplerWidget.h"
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#include "AudioEngine.h"
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/Painter.h>
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WaveEditor::WaveEditor(AudioEngine& audio_engine)
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: m_audio_engine(audio_engine)
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{
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}
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WaveEditor::~WaveEditor()
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{
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}
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int WaveEditor::sample_to_y(double percentage) const
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{
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double portion_of_half_height = percentage * ((frame_inner_rect().height() - 1) / 2.0);
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double y = (frame_inner_rect().height() / 2.0) + portion_of_half_height;
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return y;
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}
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void WaveEditor::paint_event(GUI::PaintEvent& event)
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{
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GUI::Frame::paint_event(event);
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GUI::Painter painter(*this);
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painter.fill_rect(frame_inner_rect(), Color::Black);
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auto recorded_sample = m_audio_engine.recorded_sample();
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if (recorded_sample.is_empty())
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return;
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double width_scale = static_cast<double>(frame_inner_rect().width()) / recorded_sample.size();
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painter.translate(frame_thickness(), frame_thickness());
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int prev_x = 0;
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int left_prev_y = sample_to_y(recorded_sample[0].left);
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int right_prev_y = sample_to_y(recorded_sample[0].right);
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painter.set_pixel({ prev_x, left_prev_y }, left_wave_colors[RecordedSample]);
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painter.set_pixel({ prev_x, right_prev_y }, right_wave_colors[RecordedSample]);
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for (size_t x = 1; x < recorded_sample.size(); ++x) {
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int left_y = sample_to_y(recorded_sample[x].left);
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int right_y = sample_to_y(recorded_sample[x].right);
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Gfx::Point left_point1(prev_x * width_scale, left_prev_y);
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Gfx::Point left_point2(x * width_scale, left_y);
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painter.draw_line(left_point1, left_point2, left_wave_colors[RecordedSample]);
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Gfx::Point right_point1(prev_x * width_scale, right_prev_y);
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Gfx::Point right_point2(x * width_scale, right_y);
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painter.draw_line(right_point1, right_point2, right_wave_colors[RecordedSample]);
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prev_x = x;
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left_prev_y = left_y;
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right_prev_y = right_y;
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}
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}
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SamplerWidget::SamplerWidget(AudioEngine& audio_engine)
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: m_audio_engine(audio_engine)
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{
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set_layout<GUI::VerticalBoxLayout>();
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layout()->set_margins({ 10, 10, 10, 10 });
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layout()->set_spacing(10);
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set_fill_with_background_color(true);
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m_open_button_and_recorded_sample_name_container = add<GUI::Widget>();
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m_open_button_and_recorded_sample_name_container->set_layout<GUI::HorizontalBoxLayout>();
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m_open_button_and_recorded_sample_name_container->layout()->set_spacing(10);
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m_open_button_and_recorded_sample_name_container->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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m_open_button_and_recorded_sample_name_container->set_preferred_size(0, 24);
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m_open_button = m_open_button_and_recorded_sample_name_container->add<GUI::Button>();
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m_open_button->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
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m_open_button->set_preferred_size(24, 24);
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m_open_button->set_focusable(false);
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m_open_button->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/open.png"));
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m_open_button->on_click = [this](auto) {
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Optional<String> open_path = GUI::FilePicker::get_open_filepath();
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if (!open_path.has_value())
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return;
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String error_string = m_audio_engine.set_recorded_sample(open_path.value());
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if (!error_string.is_empty()) {
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GUI::MessageBox::show(String::format("Failed to load WAV file: %s", error_string.characters()), "Error", GUI::MessageBox::Type::Error);
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return;
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}
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m_recorded_sample_name->set_text(open_path.value());
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m_wave_editor->update();
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};
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m_recorded_sample_name = m_open_button_and_recorded_sample_name_container->add<GUI::Label>("No sample loaded");
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m_recorded_sample_name->set_text_alignment(Gfx::TextAlignment::CenterLeft);
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m_wave_editor = add<WaveEditor>(m_audio_engine);
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m_wave_editor->set_size_policy(GUI::SizePolicy::Fill, GUI::SizePolicy::Fixed);
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m_wave_editor->set_preferred_size(0, 100);
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}
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SamplerWidget::~SamplerWidget()
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{
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}
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