ladybird/Applications/Taskbar/WindowList.h
Andreas Kling 73fdbba59c AK: Rename <AK/AKString.h> to <AK/String.h>
This was a workaround to be able to build on case-insensitive file
systems where it might get confused about <string.h> vs <String.h>.

Let's just not support building that way, so String.h can have an
objectively nicer name. :^)
2019-09-06 15:36:54 +02:00

70 lines
1.7 KiB
C++

#pragma once
#include "WindowIdentifier.h"
#include <AK/String.h>
#include <AK/HashMap.h>
#include <LibGUI/GButton.h>
#include <LibDraw/Rect.h>
class Window {
public:
explicit Window(const WindowIdentifier& identifier)
: m_identifier(identifier)
{
}
~Window()
{
delete m_button;
}
WindowIdentifier identifier() const { return m_identifier; }
String title() const { return m_title; }
void set_title(const String& title) { m_title = title; }
Rect rect() const { return m_rect; }
void set_rect(const Rect& rect) { m_rect = rect; }
GButton* button() { return m_button; }
void set_button(GButton* button) { m_button = button; }
void set_active(bool active) { m_active = active; }
bool is_active() const { return m_active; }
void set_minimized(bool minimized) { m_minimized = minimized; }
bool is_minimized() const { return m_minimized; }
const GraphicsBitmap* icon() const { return m_icon.ptr(); }
private:
WindowIdentifier m_identifier;
String m_title;
Rect m_rect;
GButton* m_button { nullptr };
RefPtr<GraphicsBitmap> m_icon;
bool m_active { false };
bool m_minimized { false };
};
class WindowList {
public:
static WindowList& the();
template<typename Callback>
void for_each_window(Callback callback)
{
for (auto& it : m_windows)
callback(*it.value);
}
Window* window(const WindowIdentifier&);
Window& ensure_window(const WindowIdentifier&);
void remove_window(const WindowIdentifier&);
Function<GButton*(const WindowIdentifier&)> aid_create_button;
private:
HashMap<WindowIdentifier, NonnullOwnPtr<Window>> m_windows;
};