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d6426e4af9
It's perfectly normal for resource loads to fail sometimes. When they do, we now simply pass a null buffer to the callback.
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
#include <LibC/SharedBuffer.h>
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#include <LibCore/CFile.h>
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#include <LibHTML/ResourceLoader.h>
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#include <LibProtocol/Client.h>
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#include <LibProtocol/Download.h>
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ResourceLoader& ResourceLoader::the()
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{
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static ResourceLoader* s_the;
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if (!s_the)
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s_the = &ResourceLoader::construct().leak_ref();
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return *s_the;
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}
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ResourceLoader::ResourceLoader()
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: m_protocol_client(LibProtocol::Client::construct())
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{
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}
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void ResourceLoader::load(const URL& url, Function<void(const ByteBuffer&)> callback)
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{
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if (url.protocol() == "file") {
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auto f = CFile::construct();
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f->set_filename(url.path());
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if (!f->open(CIODevice::OpenMode::ReadOnly)) {
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dbg() << "ResourceLoader::load: Error: " << f->error_string();
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callback({});
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return;
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}
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auto data = f->read_all();
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deferred_invoke([data = move(data), callback = move(callback)](auto&) {
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callback(data);
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});
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return;
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}
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if (url.protocol() == "http") {
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auto download = protocol_client().start_download(url.to_string());
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download->on_finish = [this, callback = move(callback)](bool success, const ByteBuffer& payload, auto) {
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--m_pending_loads;
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if (on_load_counter_change)
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on_load_counter_change();
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if (!success) {
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dbg() << "HTTP load failed!";
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callback({});
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return;
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}
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callback(ByteBuffer::copy(payload.data(), payload.size()));
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};
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++m_pending_loads;
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if (on_load_counter_change)
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on_load_counter_change();
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return;
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}
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dbg() << "Unimplemented protocol: " << url.protocol();
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ASSERT_NOT_REACHED();
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}
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