ladybird/Userland/Services/AudioServer/Mixer.cpp
Gunnar Beutner f589acaac9 AudioServer: Put the m_zero_filled_buffer variable into the .bss segment
This way we don't have to allocate this at runtime. I'm intentionally
not using static constexpr here because that would put the variable
into the .rodata segment and would therefore increase the binary by
4kB.

The old code also failed to free() the buffer in the destructor, however
that wasn't much of an issue because the Mixer object exists throughout
the program's entire lifetime.
2021-06-16 20:07:37 +02:00

149 lines
4.0 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Array.h>
#include <AK/MemoryStream.h>
#include <AK/NumericLimits.h>
#include <AudioServer/ClientConnection.h>
#include <AudioServer/Mixer.h>
#include <pthread.h>
#include <strings.h>
namespace AudioServer {
u8 Mixer::m_zero_filled_buffer[4096];
Mixer::Mixer()
: m_device(Core::File::construct("/dev/audio", this))
, m_sound_thread(Threading::Thread::construct(
[this] {
mix();
return 0;
},
"AudioServer[mixer]"))
{
if (!m_device->open(Core::OpenMode::WriteOnly)) {
dbgln("Can't open audio device: {}", m_device->error_string());
return;
}
pthread_mutex_init(&m_pending_mutex, nullptr);
pthread_cond_init(&m_pending_cond, nullptr);
m_sound_thread->start();
}
Mixer::~Mixer()
{
}
NonnullRefPtr<BufferQueue> Mixer::create_queue(ClientConnection& client)
{
auto queue = adopt_ref(*new BufferQueue(client));
pthread_mutex_lock(&m_pending_mutex);
m_pending_mixing.append(*queue);
m_added_queue = true;
pthread_cond_signal(&m_pending_cond);
pthread_mutex_unlock(&m_pending_mutex);
return queue;
}
void Mixer::mix()
{
decltype(m_pending_mixing) active_mix_queues;
for (;;) {
if (active_mix_queues.is_empty() || m_added_queue) {
pthread_mutex_lock(&m_pending_mutex);
pthread_cond_wait(&m_pending_cond, &m_pending_mutex);
active_mix_queues.extend(move(m_pending_mixing));
pthread_mutex_unlock(&m_pending_mutex);
m_added_queue = false;
}
active_mix_queues.remove_all_matching([&](auto& entry) { return !entry->client(); });
Audio::Frame mixed_buffer[1024];
auto mixed_buffer_length = (int)(sizeof(mixed_buffer) / sizeof(Audio::Frame));
// Mix the buffers together into the output
for (auto& queue : active_mix_queues) {
if (!queue->client()) {
queue->clear();
continue;
}
for (int i = 0; i < mixed_buffer_length; ++i) {
auto& mixed_sample = mixed_buffer[i];
Audio::Frame sample;
if (!queue->get_next_sample(sample))
break;
mixed_sample += sample;
}
}
if (m_muted) {
m_device->write(m_zero_filled_buffer, sizeof(m_zero_filled_buffer));
} else {
Array<u8, 4096> buffer;
OutputMemoryStream stream { buffer };
for (int i = 0; i < mixed_buffer_length; ++i) {
auto& mixed_sample = mixed_buffer[i];
mixed_sample.scale(m_main_volume);
mixed_sample.clip();
LittleEndian<i16> out_sample;
out_sample = mixed_sample.left * NumericLimits<i16>::max();
stream << out_sample;
out_sample = mixed_sample.right * NumericLimits<i16>::max();
stream << out_sample;
}
VERIFY(stream.is_end());
VERIFY(!stream.has_any_error());
m_device->write(stream.data(), stream.size());
}
}
}
void Mixer::set_main_volume(int volume)
{
if (volume < 0)
m_main_volume = 0;
else if (volume > 200)
m_main_volume = 200;
else
m_main_volume = volume;
ClientConnection::for_each([&](ClientConnection& client) {
client.did_change_main_mix_volume({}, m_main_volume);
});
}
void Mixer::set_muted(bool muted)
{
if (m_muted == muted)
return;
m_muted = muted;
ClientConnection::for_each([muted](ClientConnection& client) {
client.did_change_muted_state({}, muted);
});
}
BufferQueue::BufferQueue(ClientConnection& client)
: m_client(client)
{
}
void BufferQueue::enqueue(NonnullRefPtr<Audio::Buffer>&& buffer)
{
m_remaining_samples += buffer->sample_count();
m_queue.enqueue(move(buffer));
}
}