ladybird/Applications/VisualBuilder/VBForm.h
Andreas Kling a747a10eab LibGUI: Refactor context menus to be event-driven instead of declarative.
The declarative approach had way too many limitations. This patch adds a
context menu event that can be hooked to prepare a custom context menu on
demand just-in-time. :^)
2019-04-18 04:12:27 +02:00

53 lines
1.6 KiB
C++

#pragma once
#include <LibGUI/GWidget.h>
#include <AK/Vector.h>
#include "VBWidget.h"
class VBForm : public GWidget {
friend class VBWidget;
public:
explicit VBForm(const String& name, GWidget* parent = nullptr);
virtual ~VBForm() override;
static VBForm* current();
String name() const { return m_name; }
void set_name(const String& name) { m_name = name; }
bool is_selected(const VBWidget&) const;
VBWidget* widget_at(const Point&);
void set_should_snap_to_grip(bool snap) { m_should_snap_to_grid = snap; }
bool should_snap_to_grid() const { return m_should_snap_to_grid; }
void insert_widget(VBWidgetType);
Function<void(VBWidget*)> on_widget_selected;
protected:
virtual void paint_event(GPaintEvent&) override;
virtual void second_paint_event(GPaintEvent&) override;
virtual void mousedown_event(GMouseEvent&) override;
virtual void mousemove_event(GMouseEvent&) override;
virtual void mouseup_event(GMouseEvent&) override;
virtual void context_menu_event(GContextMenuEvent&) override;
virtual void keydown_event(GKeyEvent&) override;
private:
void grabber_mousedown_event(GMouseEvent&, VBWidget&, Direction grabber);
void set_selected_widget(VBWidget*);
String m_name;
int m_grid_size { 5 };
bool m_should_snap_to_grid { true };
Vector<Retained<VBWidget>> m_widgets;
HashMap<GWidget*, VBWidget*> m_gwidget_map;
WeakPtr<VBWidget> m_selected_widget;
Point m_transform_event_origin;
Rect m_transform_widget_origin_rect;
Point m_next_insertion_position;
Direction m_resize_direction { Direction::None };
OwnPtr<GMenu> m_context_menu;
};