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3feaebfc2d
Fix #4038 by not deferring the creation of the tools. The original
change that introduced this, 7973f76790
,
mentions this was needed to avoid having the menu work on the wrong
window, but I don't see that issue with this change so that may not be
needed anymore.
141 lines
4.9 KiB
C++
141 lines
4.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "ToolboxWidget.h"
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#include "BrushTool.h"
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#include "BucketTool.h"
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#include "EllipseTool.h"
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#include "EraseTool.h"
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#include "LineTool.h"
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#include "MoveTool.h"
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#include "PenTool.h"
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#include "PickerTool.h"
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#include "RectangleTool.h"
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#include "SprayTool.h"
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#include "ZoomTool.h"
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#include <AK/StringBuilder.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Window.h>
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namespace PixelPaint {
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class ToolButton final : public GUI::Button {
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C_OBJECT(ToolButton)
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public:
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ToolButton(ToolboxWidget& toolbox, const String& name, const GUI::Shortcut& shortcut, OwnPtr<Tool> tool)
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: m_toolbox(toolbox)
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, m_tool(move(tool))
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{
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StringBuilder builder;
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builder.append(name);
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builder.append(" (");
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builder.append(shortcut.to_string());
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builder.append(")");
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set_tooltip(builder.to_string());
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m_action = GUI::Action::create_checkable(
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name, shortcut, [this](auto& action) {
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if (action.is_checked())
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m_toolbox.on_tool_selection(m_tool);
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else
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m_toolbox.on_tool_selection(nullptr);
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},
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toolbox.window());
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m_tool->set_action(m_action);
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set_action(*m_action);
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m_toolbox.m_action_group.add_action(*m_action);
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}
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const Tool& tool() const { return *m_tool; }
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Tool& tool() { return *m_tool; }
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virtual bool is_uncheckable() const override { return false; }
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virtual void context_menu_event(GUI::ContextMenuEvent& event) override
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{
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m_action->activate();
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m_tool->on_tool_button_contextmenu(event);
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}
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private:
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ToolboxWidget& m_toolbox;
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OwnPtr<Tool> m_tool;
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RefPtr<GUI::Action> m_action;
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};
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ToolboxWidget::ToolboxWidget()
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{
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set_fill_with_background_color(true);
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set_frame_thickness(1);
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set_frame_shape(Gfx::FrameShape::Panel);
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set_frame_shadow(Gfx::FrameShadow::Raised);
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set_fixed_width(48);
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set_layout<GUI::VerticalBoxLayout>();
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layout()->set_margins({ 4, 4, 4, 4 });
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m_action_group.set_exclusive(true);
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m_action_group.set_unchecking_allowed(false);
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setup_tools();
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}
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ToolboxWidget::~ToolboxWidget()
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{
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}
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void ToolboxWidget::setup_tools()
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{
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auto add_tool = [&](const StringView& name, const StringView& icon_name, const GUI::Shortcut& shortcut, NonnullOwnPtr<Tool> tool) -> ToolButton& {
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m_tools.append(tool.ptr());
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auto& button = add<ToolButton>(*this, name, shortcut, move(tool));
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button.set_focus_policy(GUI::FocusPolicy::TabFocus);
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button.set_fixed_height(32);
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button.set_checkable(true);
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button.set_icon(Gfx::Bitmap::load_from_file(String::formatted("/res/icons/pixelpaint/{}.png", icon_name)));
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return button;
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};
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add_tool("Move", "move", { 0, Key_M }, make<MoveTool>());
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add_tool("Pen", "pen", { 0, Key_N }, make<PenTool>());
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add_tool("Brush", "brush", { 0, Key_P }, make<BrushTool>());
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add_tool("Bucket Fill", "bucket", { Mod_Shift, Key_B }, make<BucketTool>());
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add_tool("Spray", "spray", { Mod_Shift, Key_S }, make<SprayTool>());
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add_tool("Color Picker", "picker", { 0, Key_O }, make<PickerTool>());
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add_tool("Erase", "eraser", { Mod_Shift, Key_E }, make<EraseTool>());
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add_tool("Line", "line", { Mod_Ctrl | Mod_Shift, Key_L }, make<LineTool>());
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add_tool("Rectangle", "rectangle", { Mod_Ctrl | Mod_Shift, Key_R }, make<RectangleTool>());
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add_tool("Ellipse", "circle", { Mod_Ctrl | Mod_Shift, Key_E }, make<EllipseTool>());
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add_tool("Zoom", "zoom", { 0, Key_Z }, make<ZoomTool>());
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}
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}
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