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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
165 lines
5.3 KiB
C++
165 lines
5.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "NoVisualizationWidget.h"
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#include "Player.h"
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#include "SampleWidget.h"
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#include "SoundPlayerWidgetAdvancedView.h"
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#include <LibAudio/ClientConnection.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <stdio.h>
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int main(int argc, char** argv)
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{
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if (pledge("stdio recvfd sendfd accept rpath thread unix cpath fattr", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio recvfd sendfd accept rpath thread unix", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto audio_client = Audio::ClientConnection::construct();
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audio_client->handshake();
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if (pledge("stdio recvfd sendfd accept rpath thread", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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PlaybackManager playback_manager(audio_client);
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PlayerState initial_player_state { true,
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true,
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false,
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false,
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false,
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44100,
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1.0,
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audio_client,
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playback_manager,
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"" };
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auto app_icon = GUI::Icon::default_icon("app-sound-player");
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auto window = GUI::Window::construct();
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window->set_title("Sound Player");
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window->set_icon(app_icon.bitmap_for_size(16));
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auto menubar = GUI::Menubar::construct();
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auto& app_menu = menubar->add_menu("File");
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auto& playlist_menu = menubar->add_menu("Playlist");
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String path = argv[1];
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// start in advanced view by default
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Player* player = &window->set_main_widget<SoundPlayerWidgetAdvancedView>(window, initial_player_state);
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if (argc > 1) {
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player->open_file(path);
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}
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app_menu.add_action(GUI::CommonActions::make_open_action([&](auto&) {
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Optional<String> path = GUI::FilePicker::get_open_filepath(window, "Open sound file...");
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if (path.has_value()) {
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player->open_file(path.value());
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}
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}));
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auto linear_volume_slider = GUI::Action::create_checkable("Nonlinear volume slider", [&](auto& action) {
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static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_nonlinear_volume_slider(action.is_checked());
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});
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app_menu.add_action(linear_volume_slider);
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auto playlist_toggle = GUI::Action::create_checkable("Show playlist", [&](auto& action) {
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static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_playlist_visible(action.is_checked());
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});
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playlist_menu.add_action(playlist_toggle);
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if (path.ends_with(".m3u") || path.ends_with(".m3u8"))
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playlist_toggle->set_checked(true);
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playlist_menu.add_separator();
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auto playlist_loop_toggle = GUI::Action::create_checkable("Loop playlist", [&](auto& action) {
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static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_looping_playlist(action.is_checked());
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});
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playlist_menu.add_action(playlist_loop_toggle);
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app_menu.add_separator();
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app_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) {
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app->quit();
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}));
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auto& playback_menu = menubar->add_menu("Playback");
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auto loop = GUI::Action::create_checkable("Loop", { Mod_Ctrl, Key_R }, [&](auto& action) {
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player->set_looping_file(action.is_checked());
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});
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playback_menu.add_action(move(loop));
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auto& visualization_menu = menubar->add_menu("Visualization");
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Vector<NonnullRefPtr<GUI::Action>> visualization_checkmarks;
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GUI::Action* checked_vis = nullptr;
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auto uncheck_all_but = [&](GUI::Action& one) {for (auto& a : visualization_checkmarks) if (a != &one) a->set_checked(false); };
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auto bars = GUI::Action::create_checkable("Bars", [&](auto& action) {
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uncheck_all_but(action);
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if (checked_vis == &action) {
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action.set_checked(true);
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return;
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}
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checked_vis = &action;
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static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_visualization<BarsVisualizationWidget>();
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});
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bars->set_checked(true);
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visualization_menu.add_action(bars);
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visualization_checkmarks.append(bars);
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auto samples = GUI::Action::create_checkable("Samples", [&](auto& action) {
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uncheck_all_but(action);
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if (checked_vis == &action) {
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action.set_checked(true);
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return;
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}
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checked_vis = &action;
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static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_visualization<SampleWidget>();
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});
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visualization_menu.add_action(samples);
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visualization_checkmarks.append(samples);
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auto none = GUI::Action::create_checkable("None", [&](auto& action) {
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uncheck_all_but(action);
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if (checked_vis == &action) {
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action.set_checked(true);
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return;
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}
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checked_vis = &action;
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static_cast<SoundPlayerWidgetAdvancedView*>(player)->set_visualization<NoVisualizationWidget>();
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});
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visualization_menu.add_action(none);
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visualization_checkmarks.append(none);
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auto& help_menu = menubar->add_menu("Help");
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help_menu.add_action(GUI::CommonActions::make_about_action("Sound Player", app_icon, window));
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window->set_menubar(move(menubar));
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window->show();
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return app->exec();
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}
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