ladybird/LibGUI/GVariant.cpp
Andreas Kling 3a33b8ea08 VisualBuilder: Hook up everything needed for widget property editing.
It's now possible to edit widget properties inline in the properties window.
We're currently relying on the basic GVariant conversion functions to do
all the "parsing" but that's not gonna be good enough.
2019-04-19 01:05:59 +02:00

256 lines
6.0 KiB
C++

#include <LibGUI/GVariant.h>
GVariant::GVariant()
{
m_value.as_string = nullptr;
}
GVariant::~GVariant()
{
clear();
}
void GVariant::clear()
{
switch (m_type) {
case Type::String:
AK::release_if_not_null(m_value.as_string);
break;
case Type::Bitmap:
AK::release_if_not_null(m_value.as_bitmap);
break;
case Type::Icon:
AK::release_if_not_null(m_value.as_icon);
break;
default:
break;
}
m_type = Type::Invalid;
m_value.as_string = nullptr;
}
GVariant::GVariant(int value)
: m_type(Type::Int)
{
m_value.as_int = value;
}
GVariant::GVariant(float value)
: m_type(Type::Float)
{
m_value.as_float = value;
}
GVariant::GVariant(bool value)
: m_type(Type::Bool)
{
m_value.as_bool = value;
}
GVariant::GVariant(const String& value)
: m_type(Type::String)
{
m_value.as_string = const_cast<StringImpl*>(value.impl());
AK::retain_if_not_null(m_value.as_string);
}
GVariant::GVariant(const GraphicsBitmap& value)
: m_type(Type::Bitmap)
{
m_value.as_bitmap = const_cast<GraphicsBitmap*>(&value);
AK::retain_if_not_null(m_value.as_bitmap);
}
GVariant::GVariant(const GIcon& value)
: m_type(Type::Icon)
{
m_value.as_icon = &const_cast<GIconImpl&>(value.impl());
AK::retain_if_not_null(m_value.as_icon);
}
GVariant::GVariant(Color color)
: m_type(Type::Color)
{
m_value.as_color = color.value();
}
GVariant::GVariant(const Point& point)
: m_type(Type::Point)
{
m_value.as_point = { point.x(), point.y() };
}
GVariant::GVariant(const Size& size)
: m_type(Type::Size)
{
m_value.as_size = { size.width(), size.height() };
}
GVariant::GVariant(const Rect& rect)
: m_type(Type::Rect)
{
m_value.as_rect = (const RawRect&)rect;
}
GVariant& GVariant::operator=(const GVariant& other)
{
if (&other == this)
return *this;
clear();
copy_from(other);
return *this;
}
GVariant& GVariant::operator=(GVariant&& other)
{
if (&other == this)
return *this;
// FIXME: Move, not copy!
clear();
copy_from(other);
other.clear();
return *this;
}
GVariant::GVariant(const GVariant& other)
{
copy_from(other);
}
void GVariant::copy_from(const GVariant& other)
{
ASSERT(!is_valid());
m_type = other.m_type;
switch (m_type) {
case Type::Bool:
m_value.as_bool = other.m_value.as_bool;
break;
case Type::Int:
m_value.as_int = other.m_value.as_int;
break;
case Type::Float:
m_value.as_float = other.m_value.as_float;
break;
case Type::String:
m_value.as_string = other.m_value.as_string;
AK::retain_if_not_null(m_value.as_bitmap);
break;
case Type::Bitmap:
m_value.as_bitmap = other.m_value.as_bitmap;
AK::retain_if_not_null(m_value.as_bitmap);
break;
case Type::Icon:
m_value.as_icon = other.m_value.as_icon;
AK::retain_if_not_null(m_value.as_icon);
break;
case Type::Color:
m_value.as_color = other.m_value.as_color;
break;
case Type::Point:
m_value.as_point = other.m_value.as_point;
break;
case Type::Size:
m_value.as_size = other.m_value.as_size;
break;
case Type::Rect:
m_value.as_rect = other.m_value.as_rect;
break;
case Type::Invalid:
break;
}
}
bool GVariant::operator==(const GVariant& other) const
{
if (m_type != other.m_type)
return to_string() == other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() == other.as_bool();
case Type::Int:
return as_int() == other.as_int();
case Type::Float:
return as_float() == other.as_float();
case Type::String:
return as_string() == other.as_string();
case Type::Bitmap:
return m_value.as_bitmap == other.m_value.as_bitmap;
case Type::Icon:
return m_value.as_icon == other.m_value.as_icon;
case Type::Color:
return m_value.as_color == other.m_value.as_color;
case Type::Point:
return as_point() == other.as_point();
case Type::Size:
return as_size() == other.as_size();
case Type::Rect:
return as_rect() == other.as_rect();
case Type::Invalid:
break;
}
ASSERT_NOT_REACHED();
}
bool GVariant::operator<(const GVariant& other) const
{
if (m_type != other.m_type)
return to_string() < other.to_string();
switch (m_type) {
case Type::Bool:
return as_bool() < other.as_bool();
case Type::Int:
return as_int() < other.as_int();
case Type::Float:
return as_float() < other.as_float();
case Type::String:
return as_string() < other.as_string();
case Type::Bitmap:
// FIXME: Maybe compare bitmaps somehow differently?
return m_value.as_bitmap < other.m_value.as_bitmap;
case Type::Icon:
// FIXME: Maybe compare icons somehow differently?
return m_value.as_icon < other.m_value.as_icon;
case Type::Color:
return m_value.as_color < other.m_value.as_color;
case Type::Point:
case Type::Size:
case Type::Rect:
// FIXME: Figure out how to compare these.
ASSERT_NOT_REACHED();
case Type::Invalid:
break;
}
ASSERT_NOT_REACHED();
}
String GVariant::to_string() const
{
switch (m_type) {
case Type::Bool:
return as_bool() ? "true" : "false";
case Type::Int:
return String::format("%d", as_int());
case Type::Float:
return String::format("%f", (double)as_float());
case Type::String:
return as_string();
case Type::Bitmap:
return "[GraphicsBitmap]";
case Type::Icon:
return "[GIcon]";
case Type::Color:
return as_color().to_string();
case Type::Point:
return as_point().to_string();
case Type::Size:
return as_size().to_string();
case Type::Rect:
return as_rect().to_string();
case Type::Invalid:
return "[null]";
break;
}
ASSERT_NOT_REACHED();
}